ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:Some things you could rely on that we are leaning towards:
*All mines having the opportunity to extract all matters of purity.
*No Purity on structures.
*No purity on inspirationals.
oleanna wrote:It's a part of the game. Stealing stuff with larceny or with brain is a way like an other !
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
pistolshrimp wrote:For those not at Darkness Friday JohnCarver announced Tea will be in the December Patch and a debuff called Hydrated & Happy which they are looking for alternate names for. (Must be alliterative).
Some proposals:
Slaked & Sated
Quenched & Quelled
Moist & Mollified![]()
Savored & Saturated
Saturated & Satisfied
Also potatoes in the January patch. The Top Hat will be able to be made, but not until February Patch at the earliest.
JohnCarver wrote:* Just figured I would announce it that the "brazier purity grind" will be starting from near scratch after the next patch.
saffgee wrote:So does this effectively mean that brazier purity will not be metal based ? or can we expect another mine/ore nerfing ?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
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