Darwoth wrote:the trend i am noticing is merely that veterans who have put the time in are getting tired of temporary transplants from the warcraft generation wanting a handout and a do over.
wanting a handout = "stop ***** us over"
Darwoth wrote:the trend i am noticing is merely that veterans who have put the time in are getting tired of temporary transplants from the warcraft generation wanting a handout and a do over.
JinxDevona wrote:
I would rather waste a few minutes looking for battering rams, in the chance that if I find one I can destroy it. Either way, the rams can be protected by the builders if they choose to take shifts watching it and such. There are other ways to protect a ram from being destroyed, but I won't divulge those (no, no bugs or the such, just good old fashioned brains). I find it realistic and intelligent that in H&H you cannot bash every wall with your hands. That is a major downfall of Salem.
darnokpl wrote:colesie wrote:darnokpl wrote:
And you waste your life doing stupid patrols every day or you are using bots do to it for you, great mechanic.
Logging on once every 8 hours to walk around your walls once (takes like 3 minutes if you have a moderate sized village) and log back out is not much to ask. And if you live in a village with multiple members dedicated to this task you can log on casually to do this. If you are playing the game at all to begin with you'd be online enough to do these checks anyways. It' does not have to be logging on just to check and log out as you make it sound, it can be incorporated into your daily routine very easily.
If you got many people in town you shouldn't afraid of raid in Salem because 2-3 people defending town make it impossible to raid (if they know what they are doing and have at least half of raiders biles and some crafted cloths).
As for patrols I hope this is joke? 3 minutes around PH was impossible as far as I remember it... and PH had many smaller camps to protect, so it makes
camps-numer * 5-15 minutes every 8h... pure awesomeness
colesie wrote:The main problem that I see is that bases are far too temporary. Having to grind up your tools/pots/tables etc in one set location simply is not possible unless you are currently on top. You cannot port with things over your head so you can simply kiss those things you've been grinding goodbye if you're raided. In order to make a base capable of defending these things with enough elbow room for you to even house them properly, you need a very large plot of land. The worlds are not big as it is and if everyone decided to build up like this then we will then run into even more problems. I can't see anyone (myself included) wanting to put in that amount of effort knowing that it could simply be taken away so easily.
darnokpl wrote:JinxDevona wrote:
I would rather waste a few minutes looking for battering rams, in the chance that if I find one I can destroy it. Either way, the rams can be protected by the builders if they choose to take shifts watching it and such. There are other ways to protect a ram from being destroyed, but I won't divulge those (no, no bugs or the such, just good old fashioned brains). I find it realistic and intelligent that in H&H you cannot bash every wall with your hands. That is a major downfall of Salem.
Well if totem isn't protected in bash-window you can easily destroy it too
What is difference between get high biles and bash walls using hands and get high str and push ram to bash walls?
Trypticoon wrote:Darwoth wrote:the trend i am noticing is merely that veterans who have put the time in are getting tired of temporary transplants from the warcraft generation wanting a handout and a do over.
wanting a handout = "stop ***** us over"
colesie wrote:Oh my god 5-15 minutes? What a grievance on your day! What ever will you do!?
I said moderate-sized. PH was very large and so was Dis. It's still a very small task with like-minded people.
colesie wrote:As for the defending town thing, you're missing the point entirely. 2-3 players with farming/trade on their mind are being pushed into the pvp aspect of the game regardless of if they like it or not. This does not keep a player population for long in "Salem: The Crafting MMO"
colesie wrote:The main problem that I see is that bases are far too temporary. Having to grind up your tools/pots/tables etc in one set location simply is not possible unless you are currently on top. You cannot port with things over your head so you can simply kiss those things you've been grinding goodbye if you're raided. In order to make a base capable of defending these things with enough elbow room for you to even house them properly, you need a very large plot of land. The worlds are not big as it is and if everyone decided to build up like this then we will then run into even more problems. I can't see anyone (myself included) wanting to put in that amount of effort knowing that it could simply be taken away so easily.
darnokpl wrote:
colesie wrote:Rams are not instant and can be bashed for a much longer period. And no, you cannot easily destroy anything when you have an entire raid team standing around it. Are you even reading ?
4 hours is not a long wait by any means
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