Yourgrandmother wrote:Do you 2 even play this game at a competent level?
All this wrinky dink alchemy tools is small time.
You know what it takes to gluttony a village of fighters? Set aside some time and cook thousands of pumpkin pies, make hundreds and hundreds of cabbage crumbs. hundreds and hundreds of cabbage cakes. Storage of 1,500+ just for gluttony.
These time based alchemy tables won't do ****.
We lost the ability to MASS PRODUCE crops and mass cook food.
Fields and humus is the ISSUE and this alchemy / pressure cooker **** is not a solution not even close. How the hell are people going to penetrate 500 brazier hearth vaults when they have to sit there with stupid alchemy tables waiting on values to change and micromanage all compost bins and worms to get 10% of the results of the past?
I think part of the point, as Loftar said, you are still under the idea that you would grind your town to have toons 400+ in humours. With the new system, that same grind you did before, would yield characters with much lower top end humours, thus lowering the overall disparity in humours this game was suffering from. If the HIGH end players had humours around 200 instead of 400 the braziers could do less damage, have less health and be more expensive to create.