ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:We pushed a fix that 'feels' like it fix'd a chunk of it. But the spikes are still too frequent I agree. I am optimistic we have identified another fix that should fix it even further but its a bit of a complicated fix that will soak up quite a bit of our remaining dev-time.
Toorimakun wrote:JohnCarver wrote:We pushed a fix that 'feels' like it fix'd a chunk of it. But the spikes are still too frequent I agree. I am optimistic we have identified another fix that should fix it even further but its a bit of a complicated fix that will soak up quite a bit of our remaining dev-time.
sounds good for the most part
an added note on a server restart:
i would like to see the map more like it was in roanoke... the biomes where much bigger so it encouraged trading a little more... such as someone that lived near grasslands and autumn forest would have a lot of honeydew and colorful leaves but would need to trade them to other people to get liverwort, canine teeth and so on....
it also had some well placed mountainous regions that pretty much blocked off a large part of the map from people just spawning random disposable alts to find peoples towns... you actually had to level up a char to get to a lot of the map.
but you would want to try and restore any cash shop purchases made on this server also... and rare items like gold tophats and all the fertile turkeys that we just got for easter and such... i didn't have much but i was pretty bummed that i didn't have the silver that was in my bank in the last server or the closed beta pack one of my townies gave me.
also darkness area felt bigger....
JohnCarver wrote:vysen wrote:Seriously get the hell on Reddit. Even if it's just to post patch notes. Reddit's a pretty big place to get momentum/hype for things.
Yes. I'm working on getting familiar with all the fad-sites. We will work on establishing a presence here as well.
jorb wrote:(jwhitehorn) you are an ungrateful, spoiled child
Hey Lusewing!
Yeah, I played Salem a while ago. I don't remember much other than I stopped playing/following development and deleted it. I may take another look. Thanks!
Claeyt wrote:JohnCarver wrote:vysen wrote:Seriously get the hell on Reddit. Even if it's just to post patch notes. Reddit's a pretty big place to get momentum/hype for things.
Yes. I'm working on getting familiar with all the fad-sites. We will work on establishing a presence here as well.
Salem's had a sub-Reddit forever it just needs more people to post on it and the Dev's to post there also. Last post was 7 months ago.
http://www.reddit.com/r/Salemgame/
Put this link on the Facebook page.
All you need to do John is put a big splashy announcement on the Reddit page for us to upvote. Also put any announcements for the game there as well. Expedition announcements, patch announcements stuff like that. Honestly you should start copying and pasting every patch post of yours to there just so people have a reference as to when they come out.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Rubberduckbandit wrote:no terrible idea i am currently working on acquiring you an asian wife and a server restart will ruin all that progress
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