In the deep darkness- Church is both god-send and curse.
Yeah it gives me an area 10x the size of any base town for darkness negation and drives away hostiles...
However, I'd like to see a mechanic included that has a smaller more limited effect.
Frankly if you explore in the deep- you have one eye glued to the Darkness meter... b/c when it goes to 'no darkness' you know a town is close by, even if you can't see it on the mini-map. The footprint is too damn big. That's great if your town includes markers, flags, etc... but of a hunting lodge or other... Church is far too much.
I'd like to see something that can be activated when I log in... something like a stove... will work for a while so long as I feed it mats...with a coverage area 1/4 of a town and will disappear when I'm not online, etc. So I'm not announcing to the world where I am b/c darkness effect has been permanently negated in a sizable area.
Thanks,