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Breaking the factions for everyone.

PostPosted: Tue Feb 25, 2014 12:00 pm
by Rudovich
Anyone can be good in this game, if you are strong atleast.

And some people have many in a faction making them even stronger.

I suggest giving the hermits and smaller groups a chance by limiting Kinlist size to 20.
  • This 20 friends includes Friends and memorized. This should make it harder for larger factions to keep control and recognize their enemies. After all you cannot have unlimited faces recognized in real life either.
  • Villages should shrink, aswell. A maximum of 15 would be great.
  • In balancement to this beavers should spawn with 50 to give the feel of overpowerment back.

Feel free to start the rage at me now, kkthnxbye.

Re: Breaking the factions for everyone.

PostPosted: Tue Feb 25, 2014 1:00 pm
by cannibalkirby
bad idea due to alts

Re: Breaking the factions for everyone.

PostPosted: Tue Feb 25, 2014 3:21 pm
by Mushibag
Rudovich wrote:This 20 friends includes Friends and memorized. This should make it harder for larger factions to keep control and recognize their enemies. After all you cannot have unlimited faces recognized in real life either.

I don't know about you, but I know a lot more than 20 people in real life... You must be lonely.

Re: Breaking the factions for everyone.

PostPosted: Tue Feb 25, 2014 4:18 pm
by imrielle
Mushibag wrote:
Rudovich wrote:This 20 friends includes Friends and memorized. This should make it harder for larger factions to keep control and recognize their enemies. After all you cannot have unlimited faces recognized in real life either.

I don't know about you, but I know a lot more than 20 people in real life... You must be lonely.

^^ This. And, you can memorize unlimited faces in real life. Your memory must be horrible.

Re: Breaking the factions for everyone.

PostPosted: Tue Feb 25, 2014 4:19 pm
by darnokpl
Rudovich wrote:Anyone can be good in this game, if you are strong atleast.

And some people have many in a faction making them even stronger.

I suggest giving the hermits and smaller groups a chance by limiting Kinlist size to 20.
  • This 20 friends includes Friends and memorized. This should make it harder for larger factions to keep control and recognize their enemies. After all you cannot have unlimited faces recognized in real life either.

Feel free to start the rage at me now, kkthnxbye.


Nice idea, but we have many alts now, so it would be annoying... better idea imo is to make time limit... how long you can have in kin list people, and after time is over you just forget them.
Kin list timer for every character should reset after you walk near that character. That would stop large factions to mark anyone in town and then search for their claims, of course if time limit would be small enough, like 4-5 days.