Issue:
I have never understood why some games make managing your inventory as the most challenging aspect of the game. Salem being a guilty culprit...I understand limits within and for a good reason.
General Ranting: (can skip reading this part)
I suppose we don't want people running around foraging and keeping everything they forage without spending the majority of the time walking back and forth from their claim or harvesting more than 2 fields at a time, assuming you don't have massive plenty or you do 1 field and run back store, go pick up everything that dropped on ground then back and store....A pathetic excuse for inventory space with a pathetic excuse for additional backpack space, topped off with insulting excuse for space that pockets give. This is the most irritating feature Salem has, besides the endless hours of foraging for purity and never finding any. As much as i do love sandboxes, Salem is pretty rough at times to endure.
Issue Continued:
I have to ask though, does this make the game better?