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Metal keyring, double the capacity

PostPosted: Sun Nov 10, 2013 8:47 pm
by Kandarim
Pretty simple idea. I think 16 slots (or even 12) would already solve a lot of my key juggling issues. Possibly a keyring to be made out of iron/copper?

Re: Metal keyring, double the capacity

PostPosted: Mon Nov 11, 2013 6:48 pm
by Icon
^ this. barely takes any time at all to build up a huge arsenal of keys in this game. Even adding the ability to skeleton key all gates in a town would be great

Re: Metal keyring, double the capacity

PostPosted: Mon Nov 11, 2013 7:04 pm
by Procne
You do know that you can use single keys for many locks, right?

Re: Metal keyring, double the capacity

PostPosted: Mon Nov 11, 2013 7:17 pm
by Icon
I did not. I asked someone that once and was informed it couldn't be done. although in still up to 2 or 3 rings worth of slave copies

Re: Metal keyring, double the capacity

PostPosted: Mon Nov 11, 2013 10:35 pm
by Kandarim
Procne wrote:You do know that you can use single keys for many locks, right?


I am well aware of the fact. If not, I would be needing not twice but more like a hundredfold the capacity.

But, given that currently the only way to restrict access to certain town places is through key management, the current keyring size of 8 keys is very restrictive. Of course, ideally, we'd be getting actual town management tools, but larger keyrings would go a long way in making life in a town a lot easier.

Re: Metal keyring, double the capacity

PostPosted: Mon Nov 11, 2013 11:52 pm
by DarkNacht
For sorting purposes it would be nice if we could have a metal key ring that can hold 4-6 stone keyrings.

Re: Metal keyring, double the capacity

PostPosted: Tue Nov 12, 2013 6:19 am
by jwhitehorn
I support this idea!

Chief PeePooKaKa
MM Tribe

Re: Metal keyring, double the capacity

PostPosted: Sun Nov 17, 2013 1:47 pm
by iotuegli
good idea

Re: Metal keyring, double the capacity

PostPosted: Sun Nov 17, 2013 2:49 pm
by ZtyX
I support this suggestion.