Gluttony; Food component equality

What I would like to see is that every piece of food, or every component rather, has it's own bonus of equal value.
Meaning; in a recipe these bonuses apply.
Example:
Wild garlic, garlic bulb, piece of garlic all have equal value in terms of gluttony, however have different bonuses towards different biles.
Like a Pooh, garlic parts and bulbs both have very desired results while the wild one is trash.
The higher tier food should simply be the reproducible aspect and not necessarily the grind towards an end product.
Mushrooms should all be of equal importance, the more rare ones just give more desired results towards a particular bile.
The common ons just give a more generic toward a different bile, used as fillers in some sessions, used as a main in others.
I hope I've been able to get the idea across.
Meaning; in a recipe these bonuses apply.
Example:
Wild garlic, garlic bulb, piece of garlic all have equal value in terms of gluttony, however have different bonuses towards different biles.
Like a Pooh, garlic parts and bulbs both have very desired results while the wild one is trash.
The higher tier food should simply be the reproducible aspect and not necessarily the grind towards an end product.
Mushrooms should all be of equal importance, the more rare ones just give more desired results towards a particular bile.
The common ons just give a more generic toward a different bile, used as fillers in some sessions, used as a main in others.
I hope I've been able to get the idea across.