Right now it is too clicky and annoying, make it simpler like expanding claims.
When initial corner is read click on it and window will popup.
On that window we should have 6 buttons:
- north,
- south,
- west,
- east,
- corner,
- build.
Every time when we hit any direction button it should take, from inventory, resources and increase wall by 1 tile, just like it does right now,
so most of permissions, collisions, black bile cost etc etc functions should work for this idea without any change.
When we run out of resources in inventory we can click build button and it should build all added sections at same time.
When character is X tiles from wall section we are building, we still should be able to see "expand window", it should help while building long wall sections.