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Market Stalls, destroy them all.

PostPosted: Tue Aug 06, 2013 10:09 pm
by Rantul
My suggestion is not to improve stalls, lower rent, or add more, but to completely eliminate them from the game to be replaced by a system of trading that doesn't take up space, that doesn't require developers to add more stalls if the population ever actually increases.
A system based on taxing % of sales, a system that would accelerate trading and production with the players.

Even new players can take an advantage of this, with finding and selling inspirationals that the rest of us simply don't like to leave our bases unless we absolutely have to. Or those of us who rather buy what we need, and spend the rest of the time gazing into the very black sky. Whatever the reasons may be, the economy of Salem isn't what it could be

Some of us rely on forums to do trading and posting then try to meet up in game. I find it more annoying than its worth most of the time. Anyways, a more modern trading system than using stalls would be nice or changes to encourage more trading of your less valuable items.

A system which offers not only to sell but to buy as well, all sales would be subject to a tax on purchase or commission rate. How many types of items you can post will have a limit, you can increase this limit through a purchase from the silver store. A system that makes everyone happy, us for ease of selling goods that normally wouldn't be worth it through stalls. For vets with large variety of goods to sell, many would be willing to purchase extra slots. Not just to promote the economy it would also help generate revenue for the game for future developments. I see a system like this to benefit us all and provide a more enjoyable playing experience, along with generating income for the game itself. This type of trading system is not anything new, but it works and works well.

A trading system that advances, encourages, and promotes trade can not be all bad. As it stands, few can afford stalls, they have spent a lot of silver just to maintain them and will continue to spend more silver on rent than many players even make. The value of many items under a new trading system on stalls will drop like a rock, thus everything to make a profit on stalls is grossly inflated just to compensate for the rent. Meanwhile other items will become available and and increase in value to some degree and eventually level out at the market equilibrium. No more over paying for items, no more under paying. Those who profit from massively over charging will hate this, those who have sold items for less than they're really worth cause finding buyers at the right time isn't possible will love it. Stall owners who have spent a lot of money in rent on stalls, might feel resentment with a system like this putting into effect after thousands of silver they spent on attaining the stall and maintaining it. The positive side would be the astronomical rent fee ends and you can stop spending the money on that and spend it on something that's more helpful to your characters.

Under the current system, trading is restrictive, expensive, and unreasonable. I propose to trash the whole thing and use something that works. The alternative of course is do nothing, let it stay the way it is and let Salem's economy remain the pure piece of crap it is. My point is, it does not work! Trading now can only go so far. I strongly believe you all would be impressed with the results of a new trading system that works and even grow to appreciate how fluid the market can become. Not to mention we wouldn't have to rely on trading only with those we trust with using a barrel. I hope that this isn't theonly MMO you have ever played and have come across some good trading systems to know what I am talking about. :D

Break the chains of oppression and free our market.

Re: Market Stalls, destroy them all.

PostPosted: Tue Aug 06, 2013 10:23 pm
by jwhitehorn
Please play the game and stop making suggestions until you understand it.

Chief PeePooKaKa
MM Tribe

Re: Market Stalls, destroy them all.

PostPosted: Tue Aug 06, 2013 10:33 pm
by Ass_Kraken
A market we can believe in...A free market...A brick market. Image

Re: Market Stalls, destroy them all.

PostPosted: Tue Aug 06, 2013 11:01 pm
by Rantul
yeah perfect a brick market and when your done you can use it as slingshot ammo

Re: Market Stalls, destroy them all.

PostPosted: Tue Aug 06, 2013 11:10 pm
by AmmaBoss
Rantul wrote:yeah perfect a brick market and when your done you can use it as slingshot ammo

LOL

Re: Market Stalls, destroy them all.

PostPosted: Tue Aug 06, 2013 11:37 pm
by Dallane
jwhitehorn wrote:Please play the game and stop making suggestions until you understand it.

Chief PeePooKaKa
MM Tribe


This^

also why all the fruity colors? no need for it at all.

Re: Market Stalls, destroy them all.

PostPosted: Wed Aug 07, 2013 4:33 pm
by Rantul
jwhitehorn wrote:Please play the game and stop making suggestions until you understand it.

Chief PeePooKaKa
MM Tribe


I like the game, but i have no disillusion that the game itself is proving to be failing on some aspects. I try to make suggestions that would actually improve the game. As far you, well, I have no idea what your trying to do. So far, all I have seen you do is trolling my posts to criticize and/or insult. None of which has been beneficial or constructive in anyway to improving the game itself. So if that's how you like to play, that's fine, to each is there own. You can continue posting as you have been, I do not care. You must like market stalls and trading the way they are since you have not provided any constructive feedback. I for one, do not believe in thinking everything is even up to O.K. levels let alone good, if they were even at O.K. levels for a MMO this game would retain more of a population and a lot fewer would quit. Making a default client like enders was a good suggestion and I agree that would help some, but I also see a need to improve in other areas and features.

If things remain the same, nothing will change and the game itself does not evolve. Game changes are constantly ongoing to improve it. Some work some don't, but unless you try something different nothing gets better. I do not take things too seriously, I joke around sometimes, have a little fun, but not at others expense. The trading system is near non-existent in game, which you can't include forum trading or even barrel trading. Those two exist because of a lack of a trading system in game. Stalls are not even an option for most players for long time because of their expense, then they're also very limited in numbers on top of it. So, as I have said in the original post, stalls must be replaced with something that works.
If you like, you can make another rude remark now, but I will not be responding to you again unless its constructive criticism and respectful.

Re: Market Stalls, destroy them all.

PostPosted: Thu Aug 08, 2013 10:35 am
by iotuegli
Ass_Kraken wrote:A market we can believe in...A free market...A brick market. Image


this : D


btw... i totally agree with rantul (not counting all that bricks) for a public market... or maybe some kind of stations a player may build and that move goods in a matter of hours from a station to another, from a claim to another with neutral NPCs acting like merchants

Re: Market Stalls, destroy them all.

PostPosted: Thu Aug 08, 2013 11:48 am
by Kandarim
iotuegli wrote:
Ass_Kraken wrote:A market we can believe in...A free market...A brick market. Image


this : D


btw... i totally agree with rantul (not counting all that bricks) for a public market... or maybe some kind of stations a player may build and that move goods in a matter of hours from a station to another, from a claim to another with neutral NPCs acting like merchants


Hell, i completely adore the idea of haven where players can build all the stalls they want in their own towns. Yes yes salem community is worse and all that, but I still think it'd be a nice idea to implement. Connected with that i'd like to have the option for players to switch their 'Boston' teleport to the square of their city of choice (a statue the mayor can build or something like that?). Some disconnected suggestion in weak connection with your idea :)

Re: Market Stalls, destroy them all.

PostPosted: Thu Aug 08, 2013 12:49 pm
by cairde
This has been suggested many times by many players. There is a poll here: viewtopic.php?f=3&t=4300&start=50&hilit=poll+auction

Go vote if you havn't.

As always lots of trolling and the familiar faces beating down on any new idea. But thats another topic.