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Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 2:44 am
by Rantul
First, claim defenses as a whole are pathetic. Tree walls are the best walls...So after playing Salem now for a couple months, this is how I see it.

1. It's a raiders game and everything including defenses rules helps raiders to destroy you and all your work in a single day, which usually less than an hour depending on a few factors.

2. Braziers are weak, not enough to pose much threat to experience or high bile players.

3. Splash damage is insane, for those who do not know the range of splash, it is 6 tiles this allowed raiders to build a stone wall and use the splash damage to break into your base easily without any risk.

4. Town claims should not and never should have, be allowed to take over someone's personal claim. Even after a month of building a base, the cost of a town claim is minor compared to what you are trying to protect inside. You can use town claims to expand over personal claims and break in and steal without risk.

5. Splash damage should be completely removed. What are these walls doing exploding? No just a feature for raiders to exploit. This is the biggest exploit to be able to break into a claim without risk, once that splash does 85% or more damage...I had one that did 98% splash damage.

6. No one should be allowed to expand their claim or build within 10 tiles of any personal claim. Personal or town claim.

7. Walls should be made stronger, 2 minutes or less to break one.

8. It should be difficult to impossible, and should be made impossible with relative ease to prevent any solo raider, no matter how advanced his biles are. Thus, many vets just simply ruin it for those just starting and trying to build up a secured personal claim, which is not possible, not even close.

9. Tree walls are best to have, they are tougher and take longer to take down than any wall and not susceptible to splash damage. How pathetic is that?

10. I do not recommend this game to anyone who loves sandboxes. This is a raiders game to run around destroying and looting new players. This will always keep the population low. For most, even with building up defenses that should be good enough, then to log in and everything is destroyed and looted is reason enough to quit playing. When you work for months building up something like purity and everything else what is the point in playing if a single person can destroy it all in a single day. A well defended personal claim should take a group to raid, not a single person.

11. Morale of the story is, become a raider not a farmer and you will be successful in this game. Do not do any work yourself when you can kill and steal someone else s.

And finally, don't tell me raiding is hard with your 100 bile character...tell me when you have hundreds...Start raiding early and find those bases with t3 fields to advance and don't forget to destroy them to teach the farmers a lesson about this game. Raiders don't have a clue what hard to raid really means.

Happy Hunting.

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 3:03 am
by jwhitehorn
Rantul wrote:First, claim defenses as a whole are pathetic.

Wrong.

Rantul wrote:1. It's a raiders game and everything including defenses rules helps raiders to destroy you and all your work in a single day, which usually less than an hour depending on a few factors.

Wrong. Defenses are overpowered.

Rantul wrote:2. Braziers are weak, not enough to pose much threat to experience or high bile players.

Wrong. They do 20-30 Black Bile per shot when stacked. It takes the average player 10-15 shots worth to disable ONE brazier. Therefore, even just 10 Braziers can hold back a 300+ character for the better part of a day.


Rantul wrote:3. Splash damage is insane, for those who do not know the range of splash, it is 6 tiles this allowed raiders to build a stone wall and use the splash damage to break into your base easily without any risk.

Only if you are an idiot and don't extend your claim beyond this point.

Rantul wrote:4. Town claims should not and never should have, be allowed to take over someone's personal claim. Even after a month of building a base, the cost of a town claim is minor compared to what you are trying to protect inside. You can use town claims to expand over personal claims and break in and steal without risk.

Don't like it build a townclaim yourself.

Rantul wrote:5. Splash damage should be completely removed. What are these walls doing exploding? No just a feature for raiders to exploit. This is the biggest exploit to be able to break into a claim without risk, once that splash does 85% or more damage...I had one that did 98% splash damage.

No. This just makes others spam walls which is not intended. Trying being less retarded and pushing your claim out past the splash point.

Rantul wrote:6. No one should be allowed to expand their claim or build within 10 tiles of any personal claim. Personal or town claim.

No.

Rantul wrote:7. Walls should be made stronger, 2 minutes or less to break one.

No. Walls already take too long and a plank wall with full brazier coverage is near impossible to break for 99% of the population.

Rantul wrote:8. It should be difficult to impossible, and should be made impossible with relative ease to prevent any solo raider, no matter how advanced his biles are. Thus, many vets just simply ruin it for those just starting and trying to build up a secured personal claim, which is not possible, not even close.

It is near impossible for a solo raider to break through any competent base design.

Rantul wrote:9. Tree walls are best to have, they are tougher and take longer to take down than any wall and not susceptible to splash damage. How pathetic is that?

A good argument to nerf tree walls.

Rantul wrote:10. I do not recommend this game to anyone who loves sandboxes.

Thats because you failed miserably at it.

Rantul wrote:11. Morale of the story is, become a raider not a farmer and you will be successful in this game. Do not do any work yourself when you can kill and steal someone else s.

There are 0 Successful Raiders in this game outside the Tribe on Plymouth.


I'm sorry to hear that after months you still failed to grasp even the basics of the game. I hope you find a carebear game that suits your needs. I will give you a map to my base if you like and you can come show me how underpowered D is :).

Chief PeePooKaKa
MM Tribe

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 4:10 am
by Rantul
Wrong. They do 20-30 Black Bile per shot when stacked. It takes the average player 10-15 shots worth to disable ONE brazier. Therefore, even just 10 Braziers can hold back a 300+ character for the better part of a day.


Other than opinions stated, this still shows it's easy for solo raider to only take a better part of a day.

No. Walls already take too long and a plank wall with full brazier coverage is near impossible to break for 99% of the population.


That may be true, many raiders only have 100 biles or less, those are of no concern to a well defended base. Even 300 bile character would take awhile but still breach your defenses.


No. This just makes others spam walls which is not intended. Trying being less retarded and pushing your claim out past the splash point.


You can also alternate between wall types, but expanding beyond splash point isn't common knowledge as observed from the bases I've come across and other than raising rent on a claim it serves no purpose. However even alternated between wall types, which is still spamming walls for the purpose to increase your defenses. Splash fails to accomplish anything except to give an advantage to players who are familiar with it.


Don't like it build a town claim yourself.


I suppose we will have to agree to disagree on town claims having the ability to override personal claims.

There are 0 Successful Raiders in this game outside the Tribe on Plymouth.


I'm sorry to hear that after months you still failed to grasp even the basics of the game. I hope you find a carebear game that suits your needs. I will give you a map to my base if you like and you can come show me how underpowered D is :).


I would find it hard to believe there are no successful raiders on Plymouth, as far getting a map to your base, I really don't enjoy raiding and would rather build than spend hours trying to break into your base. I don't underestimate the value of towns, and even plan to keep important items in them with addition of other players helping defend it while your gone. As far as carebear, i'm sorry you think that way of me. My main objective here is promote towns/community and group efforts as a whole and steer away from the solo raiding aspect and make it harder to impossible for a solo raider, without a group you can not accomplish raiding a base. This also means bases will have better stuff to raid as they survive longer. If not wanting the game to have such a solo intent and wanting more group attacks or working together makes me a carebear, then yes perhaps i need to find a more carebear game that suits my needs.
You may be right on failing to grasp the basics of the game since i have no idea what you mean by that remark. I do try to be as critical as i can, to suggest things can be better. I don't believe anything is perfect.

For now, the solution to most of everything mentioned is alternating wall types, expand claim out 6 beyond the walls, and use a town claim, not a personal claim to secure a base, then build a 100 braziers. If your base is a town, it's really not part of this discussion. I like how towns are set up, except the ability to override personal claims. Those with laying waste claims you know what's coming and have time to prepare.then you can be there and fight to defend it, which could be fun as you you should have other members with you to help.

This game needs help to bring up the population, not getting raided in the beginning would serve that purpose if you can build up to prevent solo raiders destroying everything.

How would you suggest in bringing up the population? I for one am concerned about that as it affects the future of Salem. The question is "Why do most players quit?" The most common answer I found was they get raided and/or killed before they can really get established. Even myself, after 2 months don't feel i'm well established as I am trying to without any help which has been slow progress, mainly a lot of waiting on crops or something to grow. You have been playing for awhile and may have done what I am doing, or you got a boost from high purity humus. I don't know, but someone had to do it first and I like to see for myself what building up a t3 field and purity really is without a boost.

p.s. Oh and my suggestions for Bag 'o' crap and Ton of bricks inspirationals, was more joking than serious. At least I stopped myself before suggesting combining the two into 2 Ton Terd inspirational.

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 4:33 am
by AmmaBoss
you play on jamestown put 3o brazier at you base you be safe from raid -_- raiding is really hard .
and brazier take lots of bb per shot

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 4:37 am
by jwhitehorn
Rantul wrote:How would you suggest in bringing up the population?

Enders default client.
Scrap ****** camera
Allow Test Tubes to jump purities.

The population drop had nothing to do with perma-death or raids.

Chief PeePooKaKa
MM Tribe

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 5:27 am
by Rantul
Enders client is nice, has memory leaks atm though, test tubes with alchemy?

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 5:36 am
by jwhitehorn
Rantul wrote:test tubes with alchemy?


Rantul wrote:So after playing Salem now for a couple months, this is how I see it.



Account Created June.

Chief PeePooKaKa
MM Tribe

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 6:41 am
by Rantul
My original account jms8014 was created May 15th, but i stopped posting from that one to this one to reflect my character names.

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 6:58 am
by Dallane
Rantul wrote:My original account jms8014 was created May 15th, but i stopped posting from that one to this one to reflect my character names.


Cool sock puppetry. Reported.

ITT people are still clueless on how to play this game.

Re: Claim Defenses! My list of faults.

PostPosted: Sun Aug 04, 2013 7:04 am
by Rantul
Cool sock puppetry. Reported.


What is that suppose to mean?