I just posted this in a thread in CuaH, but since it might escape the eye of the devs, and maybe other people, I'll post it here too.
I think the following 2 quickfixes would really increase playability, and get more people to play and stay:
- extend village authority management. Separate labour tasks from destruction. In other words, make vandalism authority only influence true acts of vandalism, and make a separate allowance option for things like lighting coal clamps.
- make rescources range from 10-20% in the wild, instead of 0-10%. This will allow new players to reach 'mid stage' or whatever you'd like to call it easier, without having to stare at 0.01 increases in compost purity per tree generation for 2 months. Better pots, better trees, better worms. It will shorten the grind to mid stage.