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Ingame Suggestion/Polling System

PostPosted: Fri May 03, 2013 5:33 am
by colesie
As the title reads, the devs make a list of questions for new accounts that can be opened and answered after a few hours of gameplay.
Examples:
What are you enjoying so far?
What are your goals/aspirations for furthering your progression?
What would you like to see more of?

With another small "comments" box which can take in about 140 or so characters.

Perhaps by completing these small surveys a new player could receive some form of compensation from the mail man. A small package of early crafted clothing perhaps (as an example)

This would give the devs some feedback from non-forum users and will give more first-impressions from new players.

Re: Ingame Suggestion/Polling System

PostPosted: Fri May 03, 2013 8:17 am
by darnokpl
viewtopic.php?f=12&t=4197&p=48604&hilit=*poll*#p48604

Thu Feb 07, 2013 4:09 pm
darnokpl wrote:Many may disagree with me, but it is only my opinion vs yours to have real understanding we could use in-game-poll (so very new people would use it too) with questions like "Do you know it is perma death game?", "Do you know on how many ways you can die in this game?" etc etc


+1 :lol:

Re: Ingame Suggestion/Polling System

PostPosted: Fri May 03, 2013 3:40 pm
by Dallane
colesie wrote:As the title reads, the devs make a list of questions for new accounts that can be opened and answered after a few hours of gameplay.
Examples:
What are you enjoying so far?
What are your goals/aspirations for furthering your progression?
What would you like to see more of?

With another small "comments" box which can take in about 140 or so characters.

Perhaps by completing these small surveys a new player could receive some for of compensation from the mail man, a small package of early crafted clothing perhaps (as an example)

This would give the devs some feedback from non-forum users and will give more first-impressions from new players.


Great idea coles!

Re: Ingame Suggestion/Polling System

PostPosted: Sat May 04, 2013 11:58 pm
by neored9
Dumb. Jorb doesn't care what noobs think.

Re: Ingame Suggestion/Polling System

PostPosted: Sun May 05, 2013 3:18 am
by colesie
neored9 wrote:Dumb. Jorb doesn't care what noobs think.

Sure he does

Re: Ingame Suggestion/Polling System

PostPosted: Sun May 05, 2013 3:21 am
by Dallane
neored9 wrote:Dumb. Jorb doesn't care what noobs think.


lol why wouldn't he?

Re: Ingame Suggestion/Polling System

PostPosted: Sun May 05, 2013 5:22 pm
by neored9
He doesn't care what actual players want or think, why on earth would he care what noobs think?

Re: Ingame Suggestion/Polling System

PostPosted: Sun May 05, 2013 8:10 pm
by colesie
neored9 wrote:He doesn't care what actual players want or think, why on earth would he care what noobs think?

He cares. Just because updates are not presented in the exact order that the community is QQing for does not mean that they do not listen to concerns.

Re: Ingame Suggestion/Polling System

PostPosted: Sun May 05, 2013 11:29 pm
by Dallane
neored9 wrote:He doesn't care what actual players want or think, why on earth would he care what noobs think?


You obviously have never spoken to either of them or listened to them talk.

Re: Ingame Suggestion/Polling System

PostPosted: Mon May 06, 2013 12:06 am
by neored9
colesie wrote:
neored9 wrote:He doesn't care what actual players want or think, why on earth would he care what noobs think?

He cares. Just because updates are not presented in the exact order that the community is QQing for does not mean that they do not listen to concerns.


That is the exact definition of not listening. Then you twist it around to say that just because he doesn't do what anyone wants or even what he and Loftar said(they talked about animal husbandry in the livestream, then poisonous mushrooms). People have been begging for a purity fix and animals(including fishing updates) for months, but when Wednesday night rolls around they just throw together whatever their mandatory Sweden 10 hour work allowed them to eek out.

Dallane wrote:


lol