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Pay a contractor for client

PostPosted: Fri Mar 22, 2013 3:35 pm
by iotuegli
merge ender's client with default client... and if that is too much work for you devs... pay in some way the creator of ender's.

i think that is a small effort feature with a high gain probability due the "cut" at the bottom for "cheater" clients
why not? why still not?

Re: Pay a contractor for client

PostPosted: Fri Mar 22, 2013 6:56 pm
by MagicManICT
Small suggestions not really a place for this. This is neither small nor a suggestion for the devs. (It would be a suggestion for the publisher, who controls the financials of publishing the game). I've split it off to its own thread.

It has also already been answered, at least for now. There just isn't room in the budget for it if I recall the statement from Paradox correctly. At some point in the future, Paradox/Seatribe may decide that they have the budget for a second programmer, but that time isn't right now.

Re: Pay a contractor for client

PostPosted: Fri Mar 22, 2013 7:51 pm
by iotuegli
ups i'm sorry... i assumed that was a legit suggestion :oops:

however... why ender's don't "give" his time for the client? he can help a lot gratis or be payed by entering the staff (only entering... not with €€€ or $$$)

i really don't belive why that isn't possible :(

Re: Pay a contractor for client

PostPosted: Fri Mar 22, 2013 8:14 pm
by MagicManICT
Oh, it's definitely legit, but for now it's not going anywhere. Felt you at least deserved some sort of answer.

It's a commercial project. Would you "give" your time on something you should rightfully be paid for? (Maybe not so rightfully depending on how you write your ToS and EULA.) He's already given a lot of time modding. Take Blizzard and Warcraft as an example. Look at all the UI mods people make. If you haven't ever played, you may not have seen the life of some of these mods. Blizz has co-opted many of the most popular mods without compensation to the original designers because of the way the EULA is written out.

Then there is the issue if Ender would even be willing to take a job as the client developer. I believe he's commented on it, but I don't recall what was said, so I won't try to paraphrase or repeat.

Re: Pay a contractor for client

PostPosted: Sat Mar 23, 2013 2:53 pm
by iotuegli
if i understand right you say wich in blizzard the devs took the mods and added them to the default client whitout paying in any way the rightful owner. well, that's wrong for me but i still have the same question:

why devs don't ask ender's to help them?

an if they have already asked, why ender's wantn't make his production (maybe advertising it on the pic show at the launch) more "important and famous"? that a good way to become a good programmer or have some1 giving you a work for that... even without paying a single € or $ to ender's, but only advertising his ability