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Make signs cheaper?

PostPosted: Thu Aug 23, 2012 3:04 am
by Banok
why the nails cost? leaving message on runes in haven wass a fun way to interact with people, who will spend nails to do so?

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 10:26 am
by Haxzploid
Banok wrote:why the nails cost? leaving message on runes in haven wass a fun way to interact with people, who will spend nails to do so?


I think it's fine.

If it had a cost of like... 1 board and a sharpened stick.. you would see the world flooded with lame signs reading: "If you read this you are stupid"

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 12:24 pm
by Osmedirez
At the moment, signs are okay for towns or really well developed hermits.... I agree they shouldn't be easy to make, but maybe something not quite as resource-dependent as nails either.

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 12:31 pm
by painhertz
They would be abusable as animal traps, cheap walls, etc etc etc if they were cheaper. visit Haven and enjoy the miles of wonderful pointless rune stones......

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 1:09 pm
by jorb
painhertz wrote:visit Haven and enjoy the miles of wonderful pointless rune stones......


+1

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 1:33 pm
by TotalyMoo
jorb wrote:
painhertz wrote:visit Haven and enjoy the miles of wonderful pointless rune stones......


+1


Totally giving you a warning for that post.

Seriously though, looking at adding an up/downvote function so we can show support easier :)

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 7:25 pm
by Banok
surely 1 nail is enough to stop them being spammed, I would say less.


painhertz wrote:They would be abusable as animal traps, cheap walls, etc etc etc if they were cheaper. visit Haven and enjoy the miles of wonderful pointless rune stones......


This comment seems pretty dense and irrelevant to me, people used build signs as traps in haven, not runestones. and you can already do the same in salem for the cost of 1 branch, no? im talking about wooden signs you write on, and unless they have absurd hp they would not be used as cheap walls any more so than say drying frames.

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 10:39 pm
by painhertz
Banok wrote:surely 1 nail is enough to stop them being spammed, I would say less.


painhertz wrote:They would be abusable as animal traps, cheap walls, etc etc etc if they were cheaper. visit Haven and enjoy the miles of wonderful pointless rune stones......


This comment seems pretty dense and irrelevant to me, people used build signs as traps in haven, not runestones. and you can already do the same in salem for the cost of 1 branch, no? im talking about wooden signs you write on, and unless they have absurd hp they would not be used as cheap walls any more so than say drying frames.



Hmmm.... Game Dev agrees but comment is dense according to some noob. I'm gonna stick by what I said.

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 10:48 pm
by staxjax
Banok, he was talking about all the runestones in HnH that say 'PENIS' and other worthless messages. That is why they are not available the way they are in HnH.

Re: Make signs cheaper?

PostPosted: Thu Aug 23, 2012 11:56 pm
by MagicManICT
Give it a few months for every Harry, *****, and Tom to have really cheap nails for stupid signage spam.... We just haven't ran long enough or had enough people to start seeing this type of spamming yet.