New Random Event
Sometimes (1%?) lighting a fire at a campfire or stickpile (using a tinderdrill or flint and tinder) produces a coloured flame (Red, Blue, Green, Purple, Black).
Coloured fires cannot be "fed" (ergo refilled) and last 50% as long as normal fires.
Coloured fire can be transferred to torches for aesthetics, however when using a coloured flame to light another fire it does not pass on.
Captivating flames made at a coloured fire are substantially stronger and have different stats for each flame (black captivating flames offering a very high perennial to balance the lack of purity boost).
Food cooked over a coloured flame gains 1% purity based on flame colour (black flames offering no boost and purple being lead)
Optional Extra - If a stick pile is used an inspirational is dropped when the fire goes out (<flamecolour> ember?)