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Tombstones

PostPosted: Fri Nov 23, 2012 12:52 am
by Glider
Imagine you play salem for years with your trustie char ,then disaster ,you die...(permadeath)shouldend it be great to be rememberd?
A tombstone in goth style with a little text or name on it(like the signs).There could be big stoneshaped crosses with figurs and angels for really great pelgrims or simple wooden crosses for the unfortuned ones...It should be something to earn ,not for a char who lived 1 day,a week,..

Honour great pelgrims like in "the tubleweed courant" but ingame,with flowers on there tombs...
It could be something you do when you found a skeleton(you own with a new char),burie him/her like in a burie skill...
There could even be cemeterys(gives a use for the churches too)

What do you think?Its just a starting thinkpath...

Re: Tombstones

PostPosted: Fri Nov 23, 2012 3:00 am
by OverLOL
Glider wrote:Imagine you play salem for years with your trustie char ,then disaster ,you die...(permadeath)shouldend it be great to be rememberd?
A tombstone in goth style with a little text or name on it(like the signs).There could be big stoneshaped crosses with figurs and angels for really great pelgrims or simple wooden crosses for the unfortuned ones...It should be something to earn ,not for a char who lived 1 day,a week,..

Honour great pelgrims like in "the tubleweed courant" but ingame,with flowers on there tombs...
It could be something you do when you found a skeleton(you own with a new char),burie him/her like in a burie skill...
There could even be cemeterys(gives a use for the churches too)

What do you think?Its just a starting thinkpath...

You can do so
1) Your character dies
2) You buy or craft a coffin.The coffin is optional enough to throw a corpse into the pit (pit disappear after 12 hours if they do not buried to avoid flooding)
3) You go to a dead personage put it in a coffin, buried, build a headstone, appears on the tombstone true dates birthday and death of the character, as well as a nickname, below you can write anything.
4) possible to make so to get the part experience from parent to child should to bury him.
5) The corpses decomposed. From the corpses you can get diseases if they do not buried.
6) possible dig up the grave to carry over corpse to another location or steal from a corpse (if anything should is left on it)
7)Not yet decomposed body can be moved only in the tombs.
8)Only a child can touch the corpse of his ancestor, if someone else touch remain traces of the crime.Therefore few will want to pull another corpse on claim.


This system will give rise to a desire to play at players who have died. Because after the death of the character and the loss of him forever not really even it would be desirable to play.

Re: Tombstones

PostPosted: Fri Nov 23, 2012 8:05 am
by MrGemini
Plant a crop field, lie down there the sceleton, build a claimstone and / or a sign at the head and u have a grave. :P

Re: Tombstones

PostPosted: Fri Nov 23, 2012 1:12 pm
by OverLOL
MrGemini wrote:Plant a crop field, lie down there the sceleton, build a claimstone and / or a sign at the head and u have a grave. :P

8)Only a child can touch the corpse of his ancestor, if someone else touch remain traces of the crime.Therefore few will want to pull another corpse on claim.

Re: Tombstones

PostPosted: Mon Nov 26, 2012 2:02 pm
by OverLOL
OverLOL wrote:
Glider wrote:Imagine you play salem for years with your trustie char ,then disaster ,you die...(permadeath)shouldend it be great to be rememberd?
A tombstone in goth style with a little text or name on it(like the signs).There could be big stoneshaped crosses with figurs and angels for really great pelgrims or simple wooden crosses for the unfortuned ones...It should be something to earn ,not for a char who lived 1 day,a week,..

Honour great pelgrims like in "the tubleweed courant" but ingame,with flowers on there tombs...
It could be something you do when you found a skeleton(you own with a new char),burie him/her like in a burie skill...
There could even be cemeterys(gives a use for the churches too)

What do you think?Its just a starting thinkpath...

You can do so
1) Your character dies
2) You buy or craft a coffin.
3) You go to a dead personage put it in a coffin, buried, build a headstone, appears on the tombstone true dates birthday and death of the character, as well as a nickname, below you can write anything.
4) possible to make so to get the part experience from parent to child should to bury him.
5) The corpses decomposed. From the corpses you can get diseases if they do not buried.
6) possible dig up the grave to carry over corpse to another location or steal from a corpse (if anything should is left on it)
7)Not yet decomposed body can be moved only in the tombs.
8)Only a child can touch the corpse of his ancestor, if someone else touch remain traces of the crime.Therefore few will want to pull another corpse on claim.


This system will give rise to a desire to play at players who have died. Because after the death of the character and the loss of him forever not really even it would be desirable to play.


In my opinion is great idea, because it is the most fun way to get part of the experience from the dead character.

Re: Tombstones

PostPosted: Mon Nov 26, 2012 2:37 pm
by _Gunnar
I liked it in h&h when there were names on skeletons:
If we had the same thing here, it would be cool enough as a first step already :)

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