JohnCarver wrote:A little server data to share:
This week
1,211 Cabbage Crush Salads were consumed in Gluttony on Providence.
1,298 Berry Salads were consumed in Gluttony on providence
16,676 Berry Jubilees were consumed in Gluttony on Providence (Fruit Food)
17,162 Bajgiels were consumed in Gluttony on Providence
22,894 Sweet Jerky (Fruit Food) were consume in Gluttony on Providence
So its quite obvious that the Fruit Foods and Bajgiels are dominating the Gluttony space. But somebody smarter than me explain if I should be worried that Berry Jubilees are 'contending' with Bajgiels and Sweet Jerky's at the moment? Because it would seem that even with the perceived ability to make cheap berry juice the majority of players are still opting to go with other recipes?
yeah to bad those "stats" you you love to muddy the waters with mean jack **** like usual. yeah, no **** "fruit is dominating" days after the everbloom that you make nearly every tree spawn fruit instead of the roughly 20 - 30% it was before
this nonsense is so typical and is just like all the times in the past where you quote "crimes" to "prove" all the "action" and fail to mention the majority are trespass/snoop scents where hundreds are sometimes left for a handful of stolen items. or you wait until directly after a large raid/some other special circumstance to announce these "stats" (the whole "lies and statistics" thing, after all it is a saying for a reason) this has been the trend since you bought the game as the first thing you did on acquiring it was to eliminate the online player count in favor of a "hurrrr, this many accounts logged in recently thats the "real" number.
yeah, well no. not at all, not ever
if i quit tomorrow roughly 30 of those "weekly logged in accounts" would go away. over 15 were made just for concord alone in order to not clutter up the other ones with a bunch of characters and scouts i cant delete because popham is down.
its all ***** misdirection and deception and has been since the start. i really resent being constantly lied to. for all their faults jorb and loftar may be retarded in their game design in many ways, but at least they understood how to be mostly BS free instead of attempting to spin...... EVERYTHING
as to the gluttony stats if thats all the gluttony activity then those numbers are actually quite sad and reflect the very poor state of the games current health.
approximately 12,000 (maybe up to 14000, had 10 alts full and 30+ sheds made before i used it) of the honey recipe was mine since i actually picked my orchard (and a second + part of a third one at secondary bases, ran out of time) this last season for the first time in 8 months or more since i had a large barrel of honey already and i knew you would do something retarded to fruit the second you started playing with the bloom rate.
any food that helps avoid or to minimize the unenjoyable timesinks (like virtually everything you have done to any of the core systems, especially gluttony) will be the ones most used. what else do you expect? the gluttony system makes no sense and is not remotely fun to anyone that has anything else of substance to do. it is a ***** disaster that seems to follow a random pattern of whatever you woke up and ate for the past 3 years and felt like throwing in the game with little or no thought given beyond that.
this general issue is not a new problem since it has been being pointd out by myself and many others since before paymaster paul quit when everyone was using huge numbers of smoked meat with its comparably horrible return because spamming smokers and thousands of meat cuts and hundreds of animals was the..... "easiest" way to put together a session
the second one method is ruined the next most spammable least annoying thing to make will become the new favorite and that will become the new primary food with the others remaining ignored. absolutely nobody i have spoke to in the past several years enjoys your 3000 different food recipes and 200 food groups. it is stupid, needless pointless bloat. it is filler material to put in a patch notes. there is nothing "fun" about needing to make a thousand pieces of food for an end game gluttony sessions as it is, there is certainly nothing "fun" about collecting a half dozen random ingredients for each, cooking it, needing to make numerous dozens of different recipes (your goal) and to top it all off it takes longer to make something in the game than it does in the real world.
yeah, "fun" right? must be why the games pop is less than 10% what it was during primetime from a few years ago.
just like every other time you "come back" after ignoring the game for months to years on end you once again dont know **** about the flow rate of the game or how people adapted to actually play it after your previous round of violent sodomy foisted on the playerbase. you have no concept of the time investments the playerbase put into x or y mechanic *nor any respect for those players or time investments) and then start screwing with **** in a completely uninformed kneejerk reaction as usual. i can not remember a single time that this routine has not broken **** MORE (all dozen of us that are left are still waiting for all those "big improvements" in pvp from 2015 that were "just around the corner" and was the "reason" for completely gutting the game btw, same can be said for many things that are still half done from years ago)
at the end of the day you are just putting more grind in to keep the hamsters chasing the cheese a little longer. everyone is tired of running on the wheel after the cheese and has been for years, the only person who does not realize that is you.