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bonefire of Mischievious Gnomes

PostPosted: Thu Feb 25, 2016 12:49 pm
by reeper_aut
right now you just drop a rotton log with a gnome inside, or drop them to a fire.

why not have them cry when you drop the log to a fire. e.g. get the same amount of insanity why hearing them burn!
also, insanity stacks up when you drop more logs to the fire. but only if the fire is lit

so, when the fireplace or stove isn't lit, you can add them without insanity. but the poor guy lighting it will get the "full dose" :twisted:

why?
- for logic reason. if you can hear them when you shake the log, you should hear them when you burn them.
- another way to troll ppl ¦]

Re: bonefire of Mischievious Gnomes

PostPosted: Thu Feb 25, 2016 1:03 pm
by Forungi
Oh yes what a great addition to the game ¦]

Re: bonefire of Mischievious Gnomes

PostPosted: Thu Feb 25, 2016 1:05 pm
by jcwilk
Or maybe it lowers insanity to purge those little ***** with fire... Could be a nice bonus to picking up rotten logs and shaking them to check, right now the only reason to do that is if you actually want to split them which is not worth it.

(though I wouldn't be shocked if gnome logs have a nonpublicized witchcraft purpose... If they don't then they should, lol)

Re: bonefire of Mischievious Gnomes

PostPosted: Sat Feb 27, 2016 4:25 am
by saltmummy
I would also like to hear their screams as I burn them to death. *awkward silence*

Re: bonefire of Mischievious Gnomes

PostPosted: Sat Feb 27, 2016 8:28 am
by jcwilk
saltmummy wrote:I would also like to hear their screams as I burn them to death. *awkward silence*


Obviously this is absolutely required

Re: bonefire of Mischievious Gnomes

PostPosted: Sat Feb 27, 2016 8:48 am
by core1984
Pls add this

Also make this work with coal clumps.