Onionfighter wrote:Tonkyhonk wrote:the rumour could be something like "i hear there is a big town called "xxx" somewhere north" or "some say that this player XXX is a notorious murderer, he has killed ## people!"
I hate this. This means that the city I am successfully hiding from strangers could be blabbed out by an all-knowing computer gossip.
Or somehow all those bodies I carefully hid in my flower beds are revealed through no fault of my own.
Essentially, this removes a level of secrecy, just so some npc's have something they can yell out to people. Now, if the npcs could be paid something to yell out your propaganda, that is another thing.
it doesnt have to give the true name, like a real rumour, it could give a random anagram as its name, or even no name. itll be probably up to how the system can work with it. the lines i wrote are just examples.
but honestly, if there is an outstanding big town, people do talk about it on the forums or IRC. if there is a famous pker, people do talk about him/her.
i think witch hunting is all about rumours and consipiracy, it would be fun if devs could sometimes throw in something along the line of "jorb saw a girl dancing in a wood" (e.g. to hint people there may exist a witch) or just a very boring nonsense line for confusions.
not sure if it actually works, but if people love false info too, bribing criers to spread rumours (no matter truth or not) or to stop them talking of one rumour seems like fun too. (as another silver sink, it better be real expensive. the rumour lines should be checked carefully though, maybe devs could decide what to let the criers say.)