Player gets teleported to arena and then dev spawns animal in the arena, player has time that he needs to survive but he must NOT hit or kill animal(animal can hit him).
Thats it.............
![Trollface ¦]](./images/smilies/troll.gif)
WARNING: players can use rags and that to stop bleed
dinoxx7xx wrote:Survivalist Event:
Player gets teleported to arena and then dev spawns animal in the arena, player has time that he needs to survive but he must NOT hit or kill animal(animal can hit him).
Thats it.............
dinoxx7xx wrote:Survivalist Event:
Player gets teleported to arena and then dev spawns animal in the arena, player has time that he needs to survive but he must NOT hit or kill animal(animal can hit him).
Thats it.............
jakhollin wrote:dinoxx7xx wrote:Survivalist Event:
Player gets teleported to arena and then dev spawns animal in the arena, player has time that he needs to survive but he must NOT hit or kill animal(animal can hit him).
Thats it.............
Sounds great you go first against a bear...
Heffernan wrote:dinoxx7xx wrote:Survivalist Event:
Player gets teleported to arena and then dev spawns animal in the arena, player has time that he needs to survive but he must NOT hit or kill animal(animal can hit him).
Thats it.............
player would die from deer hitting him with bullrun or bear madness or any bleed/broken bone, doesnt work.
Frotted wrote:You'd have to disable bullying as well.
What would keep you from pushing other folks into the 'Monster's path'... just to save yourself?
Whole premise is squewed. Survivalist kind of event is dependent on everyone having same skills, biles, etc... and using them in the correct order to get lucky.
This is dead.
Thanks for sharing.
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