Darwoth wrote:all i see is a bunch of retard newbs and/or people who have always been newb raiders whining because they are to inept or lazy to make a proper vault,
Ahh, Darwoth Sweetie... don't insult people.
We all should really stop to call people retards.
A "proper" vault could help... but you know it needs a really, really big area.
And be honest, even you had not this vault, if you have just started to raid.
I don't like the idea to remove the TbC, because you will not have the chance to bring justice to some people anymore.
Better would be that you can't evade a TbC only because you build a base for leantos outside of range.
And i like it to see, that the punishment is variable.
Larceny should not cause in a death, but you should loose your hand. If it happened twice, the Character will loose the second hand and the ability to perform Larency.
Revenge to a Murder should not be handled like a murder. Because it is a never ending Story.
Revenge to a Theft maybe should handle like a Murder, in cause of proportionality.
Criminals should not be killed by TbC, instead they should port to a courtroom in Providence...
Yes now we come to my idea of this Justice System:
You may track a criminal. And if you see him in Wilderness, you can perform vigilantism with all of the consequences like now.
But if you find a defended home of a criminal, you have to break in (TbF) to perform vigilantism.
If you don't be able to break in, you can put a TbC and the "Sheriff" will catch him to the Courtroom.
There will be a prison and it will follow a trial.
The trial will set the punishment depending on the criminal act.
There could be possibilities to evade from the prison, a deposit to get free again with a mark for the next trial or influence of other citizen.
The previous options like stocks should be a part of this justice system... the justice points too.
Sideeffect would be, that we will have more publicity of a trial and more social interacting in Providence town.