Water ... gimmi water ....

Forum for suggesting changes to Salem.

Water ... gimmi water ....

Postby Magubba » Mon Sep 07, 2015 8:33 pm

Probably most of us know this....
Yesterday : Yo dude there is that new pub in town maybe we will check it?? -Hmmm ... Yeah but i don't drink....
Today: Water... Gimmie Water..... Desert .... "I'm going to my Water Tower to get some this life giving liquid and .... pff empty (yeah last week was that same ...)

So i thought maybe we can connect Water Tower to our houses drainpipes to never end like this?? 8-) Recycling etc :P
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Re: Water ... gimmi water ....

Postby reeper_aut » Sun Sep 27, 2015 2:19 am

would be nice if we could connect more buildings to each other for some benefit.
like the windmill to a forge or a stamp mill
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Re: Water ... gimmi water ....

Postby JohnCarver » Sun Sep 27, 2015 2:21 am

reeper_aut wrote:would be nice if we could connect more buildings to each other for some benefit.
like the windmill to a forge or a stamp mill


We definitely had the idea of connecting windmills to buildings, we decided to table it until you could raise beasts of burden to also run various buildings.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Water ... gimmi water ....

Postby HolyLight » Sun Sep 27, 2015 9:43 am

JohnCarver wrote:
reeper_aut wrote:would be nice if we could connect more buildings to each other for some benefit.
like the windmill to a forge or a stamp mill


We definitely had the idea of connecting windmills to buildings, we decided to table it until you could raise beasts of burden to also run various buildings.


Should be able to link a well / river / lake to a winmill (pump station) via pipes, then have a kind of fountain were people can use it in the village for various tasks like sifting / collecting water for cooking etc etc etc.

Pipes would come in various strengths, wood, stone, iron, copper they can be placed anywere and people can walk over them, but they are destructable (0 soak on a your pclaim), so people can troll you and destroy your pipes etc.
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Re: Water ... gimmi water ....

Postby Astarotte » Sun Sep 27, 2015 9:49 am

Lead pipes increasing madness levels ;)
Would be cool to connect for example well to water tower via windmill etc.
Last edited by Astarotte on Sun Sep 27, 2015 10:00 am, edited 1 time in total.
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Re: Water ... gimmi water ....

Postby ToorimaKun » Sun Sep 27, 2015 9:55 am

sounds like more work for villages.... to bad it is so easy destroy a village now. :'(
If you guys have questions about radar find me on steam, KiaKun.
sorry for the very late replies.... everyone i played salem with quit... and all my villages have been raided.
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Re: Water ... gimmi water ....

Postby HolyLight » Sun Sep 27, 2015 10:02 am

ToorimaKun wrote:sounds like more work for villages.... to bad it is so easy destroy a village now. :'(


Well if the pipenetwork was inplace, it would make life in the village easier.

You would have water plumbed into the potted plant area, into the mining area, into the cooking area, into other areas.
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