Unarmed Parry.

Forum for suggesting changes to Salem.

Unarmed Parry.

Postby KruskDaMangled » Thu Jul 16, 2015 5:43 pm

I saw that Shrimpy had suggestions about block for unarmed and armed combat, but I was thinking parry would be simple, and make sense. Boxing involves parrying quite a lot, and it wouldn't even have to be against swords, just unarmed attacks. I am undecided about whether it would work against animals, but if it fit in properly with what the devs wanted, sure. When you bullfight or deal with other animals, sometimes a quick move can leave it slightly off balance or unready, and give you a chance.

If it didn't seem fine, then well, using your fist to deflect a charging deer is silly. You dont' get to parry the Durr.

But definitely something for unarmed combat.
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Re: Unarmed Parry.

Postby pistolshrimp » Thu Jul 16, 2015 8:11 pm

My original idea wasn't all that good, but I agree with what you are proposing here - fighting IRL is not all about just attacking, there is a lot of defense involved as well, an unarmed parry would fit nicely with that idea and would go a ways towards fleshing out pvp.

I'd be okay with parrying animals normal attacks but I think any of their special attacks shouldn't be able to be parried.
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Re: Unarmed Parry.

Postby ShadowTani » Fri Jul 17, 2015 12:46 am

I'd like controller support then, because is a pain to manage a straight line of shortcut keys for the moves. I keep losing track of the keys with the few moves I use as it is. D:
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Re: Unarmed Parry.

Postby Dallane » Fri Jul 17, 2015 5:27 am

pistolshrimp wrote:My original idea wasn't all that good, but I agree with what you are proposing here - fighting IRL is not all about just attacking, there is a lot of defense involved as well, an unarmed parry would fit nicely with that idea and would go a ways towards fleshing out pvp.

I'd be okay with parrying animals normal attacks but I think any of their special attacks shouldn't be able to be parried.


Fighting IRL is indeed 100% attacking. The dude in defense mode is the dude getting blows rained down on him. If you are talking about boxing or organized fighting then yes I agree.

I really don't think there is a need for a unarmed parry. Using parry with a sword will almost never happen.
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Re: Unarmed Parry.

Postby Rubberduckbandit » Fri Jul 17, 2015 6:38 am

TIL pistolshrimp is a tapout fan, that has all the fighting knowledge in the world.
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Re: Unarmed Parry.

Postby KruskDaMangled » Fri Jul 17, 2015 6:39 am

Dallane wrote:
pistolshrimp wrote:My original idea wasn't all that good, but I agree with what you are proposing here - fighting IRL is not all about just attacking, there is a lot of defense involved as well, an unarmed parry would fit nicely with that idea and would go a ways towards fleshing out pvp.

I'd be okay with parrying animals normal attacks but I think any of their special attacks shouldn't be able to be parried.


Fighting IRL is indeed 100% attacking. The dude in defense mode is the dude getting blows rained down on him. If you are talking about boxing or organized fighting then yes I agree.

I really don't think there is a need for a unarmed parry. Using parry with a sword will almost never happen.


You realize people block and deflect attacks even in "serious" non sport fights, right? It's often better to dodge if you can, but sometimes, you can't dodge. It's also not just a matter of "wait for attack, don't attack, don't attack, don't attack". You often do it to leave someone open or what not, and you are also often trying to punch them a lot too. The amateur training such as it is I had emphasized "so you want to throw a punch no matter what you do, including when you deflect. And when you back up, and when you advance".

By the same token, wading in throwing haymakers will get you punched in the mouth because it's very telegraphed and awkward. We do for instance, also have a guard stance already.

But yeah, the parry is a way to make an opening after they attack with skillful timing, otherwise difficult because of the maneuvering and guarding people do to avoid getting punched in the mouth or face. Also potentially a way to punish or create an opening in the attacks, which also serve to defend well. It's a matter of deliberation. Just because people swing their swords around like apes and rely on main force, doesn't mean parrying with a sword doesn't have a potential use, for instance. It doesn't happen because people are too artless and strangely conservative about finding something that works, and not even trying to master a potentially useful (if situational) move.

Hell, a lot of moves are useful and many people seem comfy with "stomp and uppercut". Which have their place, but also have places they AREN'T appropriate or efficient.
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Re: Unarmed Parry.

Postby Rubberduckbandit » Fri Jul 17, 2015 6:52 am

KruskDaMangled wrote: Image


The only thing i see being deflected is the salad.
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Re: Unarmed Parry.

Postby Dallane » Fri Jul 17, 2015 7:45 am

KruskDaMangled wrote:
Dallane wrote:
pistolshrimp wrote:My original idea wasn't all that good, but I agree with what you are proposing here - fighting IRL is not all about just attacking, there is a lot of defense involved as well, an unarmed parry would fit nicely with that idea and would go a ways towards fleshing out pvp.

I'd be okay with parrying animals normal attacks but I think any of their special attacks shouldn't be able to be parried.


Fighting IRL is indeed 100% attacking. The dude in defense mode is the dude getting blows rained down on him. If you are talking about boxing or organized fighting then yes I agree.

I really don't think there is a need for a unarmed parry. Using parry with a sword will almost never happen.


You realize people block and deflect attacks even in "serious" non sport fights, right? It's often better to dodge if you can, but sometimes, you can't dodge. It's also not just a matter of "wait for attack, don't attack, don't attack, don't attack". You often do it to leave someone open or what not, and you are also often trying to punch them a lot too. The amateur training such as it is I had emphasized "so you want to throw a punch no matter what you do, including when you deflect. And when you back up, and when you advance".

By the same token, wading in throwing haymakers will get you punched in the mouth because it's very telegraphed and awkward. We do for instance, also have a guard stance already.

But yeah, the parry is a way to make an opening after they attack with skillful timing, otherwise difficult because of the maneuvering and guarding people do to avoid getting punched in the mouth or face. Also potentially a way to punish or create an opening in the attacks, which also serve to defend well. It's a matter of deliberation. Just because people swing their swords around like apes and rely on main force, doesn't mean parrying with a sword doesn't have a potential use, for instance. It doesn't happen because people are too artless and strangely conservative about finding something that works, and not even trying to master a potentially useful (if situational) move.

Hell, a lot of moves are useful and many people seem comfy with "stomp and uppercut". Which have their place, but also have places they AREN'T appropriate or efficient.


I see that you know less about fighting IRL then you do about in game.
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Re: Unarmed Parry.

Postby KruskDaMangled » Fri Jul 17, 2015 7:46 am

It seems to work well enough in Dark Souls, which is partially what I was thinking about from the game-y side of that, and Souls is "hardcore" and has an element of action and strategy to the fights. You can parry anything with your fist, which I think is a little silly, and wrong for this game, but for other fists? For sure. And it is sort of a real thing.
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Re: Unarmed Parry.

Postby Rubberduckbandit » Fri Jul 17, 2015 8:35 am

You can't compare beauty such as fashion souls to salem.
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