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The island of NOD

PostPosted: Mon Jul 13, 2015 8:40 am
by tomw84
The NOD is very empty place -> used only on some occasions (witches knows), but all the rest of time its fully empty.

My idea is to add additional hidden parameter to items, that would define if item is witchcraft item or not -> like wands, spellcraft adding artifact's, hexing ammo etc -> things that standard pilgrims doesnt have any use of. Those items should be excluded from trade at blue player stalls, and meantime some red (or any other color) player stalls should be added at island of NOD -> they should have lower weekly upkeep, but have possibility to trade only witchy stuff. Maybe the tp price for witches should be lowered too, or they should have added NOD teleport to their menu. NOD is beautiful place with all those graves, nice grim music played, etc. Time to make it more attended by witches :)

Re: The island of NOD

PostPosted: Mon Jul 13, 2015 8:51 am
by Qiresea
I agree that nod should be expanded somehow so that witches can use it more often. a direct teleport there would be awesome. also it would be great to have npc stalls there to sell charms and soaps etc without having to go to Boston.

Re: The island of NOD

PostPosted: Mon Jul 13, 2015 8:56 am
by tomw84
Qiresea wrote:also it would be great to have npc stalls there to sell charms and soaps etc without having to go to Boston.


And instead of NPC's tailors, bakers, gunsmiths that are at boston, maybe some NPC like f.e. entomologist who would sells beetles, slugs, butterflies, caterpillars -> ofcourse not cheap :D

Re: The island of NOD

PostPosted: Mon Jul 13, 2015 9:47 am
by Qiresea
a baker would not be bad to have :)

Re: The island of NOD

PostPosted: Wed Jul 15, 2015 8:13 pm
by pistolshrimp
It's a way point, not unlike any of the others, it's not a town per-se. Also if I am not miskaten its lore is that it was an abandoned town so it makes sense that it's empty.

Re: The island of NOD

PostPosted: Wed Jul 15, 2015 8:15 pm
by Rubberduckbandit
Or ya know, you can just grab some beetles head to prov, and not suggest pointless ideas.

Re: The island of NOD

PostPosted: Wed Jul 15, 2015 9:59 pm
by Qiresea
what is the charm in a witch grabbing a bettle to go to providence ? any pilgrim can go to prov. you know. there is no aura whatsoever in it :p

i prefer going to nod. i don't like mixing with pilgrims.

Re: The island of NOD

PostPosted: Wed Jul 15, 2015 10:36 pm
by tomw84
Qiresea wrote:i prefer going to nod. i don't like mixing with pilgrims.


Exactly -> witches are witches - meeting with ordinary people make us sick... all those churches, crucifixes, and talking about salvation... You want to burn that all up... We prefer to meet each other in quiet envoirment.

Re: The island of NOD

PostPosted: Thu Jul 16, 2015 1:09 am
by Rubberduckbandit
My bad i thought you were talking for an actual usage, but i see you guys mean more of rp and aesthetics.

Re: The island of NOD

PostPosted: Thu Jul 16, 2015 1:14 am
by KruskDaMangled
tomw84 wrote:
Qiresea wrote:i prefer going to nod. i don't like mixing with pilgrims.


Exactly -> witches are witches - meeting with ordinary people make us sick... all those churches, crucifixes, and talking about salvation... You want to burn that all up... We prefer to meet each other in quiet envoirment.


Must be some kind of other Witch, then. No Witches Sabbath, meeting with your Dark Lord Satan, wild reveling in the night air?

Doesn't sound very Witchy to me. But then, the Weird Sisters or Witches in Macbeth got together...

And cooked.

Or maybe made a potion. Not a lot of dancing or inviting Satan. Mostly just sticking weird stuff in a pot. A lot of us do that already cooking, or making potions, and the potions aren't technically witchcraft by the standards of the Crime system we have.