Page 1 of 2

Insanity indicator

PostPosted: Sat Jun 27, 2015 5:02 am
by camobeast
As the topic suggests an Insanity Indicator so we know before we gain a stupid madness level and have to cash shop your stupid gold tobacco leaves

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 5:04 am
by trungdle
camobeast wrote:As the topic suggests an Insanity Indicator so we know before we gain a stupid madness level and have to cash shop your stupid gold tobacco leaves

Wait... gold tobacco leaves on cash shop? Gotta check...
Edit:... nope.

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 5:06 am
by camobeast
trungdle wrote:
camobeast wrote:As the topic suggests an Insanity Indicator so we know before we gain a stupid madness level and have to cash shop your stupid gold tobacco leaves

Wait... gold tobacco leaves on cash shop? Gotta check...
Edit:... nope.


No but they are sold at NPC stalls for silver and that is sold in the cash shop

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 5:17 am
by TotalyMeow
camobeast wrote:No but they are sold at NPC stalls for silver and that is sold in the cash shop


Silver is also readily available in game. And have you checked the player stalls for bear skins, tobacco leaves, or high influence clothing?

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 5:18 am
by trungdle
camobeast wrote:
trungdle wrote:
camobeast wrote:As the topic suggests an Insanity Indicator so we know before we gain a stupid madness level and have to cash shop your stupid gold tobacco leaves

Wait... gold tobacco leaves on cash shop? Gotta check...
Edit:... nope.


No but they are sold at NPC stalls for silver and that is sold in the cash shop

But but but but... everything in Salem cost silver... you mean they're all cash shop items?

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 5:22 am
by camobeast
TotalyMeow wrote:
camobeast wrote:No but they are sold at NPC stalls for silver and that is sold in the cash shop


Silver is also readily available in game. And have you checked the player stalls for bear skins, tobacco leaves, or high influence clothing?


If by readily you mean run around all day collecting Indian feathers and arrow heads to sell then I guess it is but this thread is about implementing an insanity indicator so we can manage it before it gets to that point

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 5:29 am
by trungdle
Hides, cotton, crikets can also be used to get money.
Selling rare inspirational also give you 130-150s.
Selling rarefied thornbush flower also give nice money.
Just the basic, as you progress there will be more. Iron bars, silver forging, etc...

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 5:46 am
by Dallane
camobeast wrote:
TotalyMeow wrote:
camobeast wrote:No but they are sold at NPC stalls for silver and that is sold in the cash shop


Silver is also readily available in game. And have you checked the player stalls for bear skins, tobacco leaves, or high influence clothing?


If by readily you mean run around all day collecting Indian feathers and arrow heads to sell then I guess it is but this thread is about implementing an insanity indicator so we can manage it before it gets to that point


You should already be managing it through playing the game. If I'm thinking correctly this was already asked and shut down by JC.

If you figure out the formula you can add this yourself into the client.

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 7:06 am
by Shrapnel
I sense strong butthurt.. I was once just as annoyed with the cash shop, items only available via silver? sounded like Pay2Win, but it was not the case at all.

From the moment you start your character, your able to make plenty of silver to purchase anything you need. There are so many ways to make silver that my previous outlook seems laughable now.

The only reason the cash shop exists, is for people to show their appreciation to the Devs by donating to Salem, in return you get silver and/or items that are useful, but not overpowered.

As for a madness indicator, the base client already has it, the two masks on the sides of your Humor bars will change according to your madness level, if your looking for an actual indicator, Enders Client, or Laitkais Client both have a secondary indicator, simply putting your madness level into a number, Devs allow these clients, but use them at your own risk.

If your looking for an Insanity Indicator, your going to have to make your own, not even sure if that's possible, so good luck.

Re: Insanity indicator

PostPosted: Sat Jun 27, 2015 7:29 am
by camobeast
Shrapnel wrote:I sense strong butthurt.. I was once just as annoyed with the cash shop, items only available via silver? sounded like Pay2Win, but it was not the case at all.

From the moment you start your character, your able to make plenty of silver to purchase anything you need. There are so many ways to make silver that my previous outlook seems laughable now.

The only reason the cash shop exists, is for people to show their appreciation to the Devs by donating to Salem, in return you get silver and/or items that are useful, but not overpowered.

As for a madness indicator, the base client already has it, the two masks on the sides of your Humor bars will change according to your madness level, if your looking for an actual indicator, Enders Client, or Laitkais Client both have a secondary indicator, simply putting your madness level into a number, Devs allow these clients, but use them at your own risk.

If your looking for an Insanity Indicator, your going to have to make your own, not even sure if that's possible, so good luck.


My butt is fine but thanks for the concern, not having an insanity indicator is and would be as ridiculous as playing without a yellow bile indicator