Cheaper bottles, jars.

Forum for suggesting changes to Salem.

Cheaper bottles, jars.

Postby Perchik » Wed May 06, 2015 3:07 pm

Hello.
The price of glass-items like bottles and jars are too hight, and what's stupid - when you drink all the bottle off - its dissapear. Like you eat it.
That makes inspiration and others potions expensive, i understand, its a ballance.
But there is some idea:
Make clay bottles and jars. The only difference of glass is that you cant know what liquid in this bottle or jar, and this liquid become useless after some time. (something like "A bottle with unknown liquid")
So if you want to trade your 150k inspiration potions you will able to use glass(because noone will buy an unknown potion that can be avaiable for drink only 4 hours) and will no ruins you economy, but if you want to make this potion for yourself, you will use clay bottles.
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Re: Cheaper bottles, jars.

Postby trungdle » Wed May 06, 2015 3:10 pm

You gotta need more effective restrictions than that.
Also we're all Irish and we smash the bottles every tiem.
You thought I quit.
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Re: Cheaper bottles, jars.

Postby Procne » Wed May 06, 2015 3:10 pm

Idea - when you kill a player you have the possibility to butcher them for all the glass jars and bottles they ate during their lifetime.
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Re: Cheaper bottles, jars.

Postby Rubberduckbandit » Wed May 06, 2015 4:00 pm

How will it "no ruins economy" if everyone would just use clay instead of glass, useless idea 0/10.
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Re: Cheaper bottles, jars.

Postby Dallane » Wed May 06, 2015 9:37 pm

Glass is REALLY easy to get.
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Re: Cheaper bottles, jars.

Postby Leō » Wed May 06, 2015 11:29 pm

Dallane wrote:Glass is REALLY easy to get.


This. If you can not run two clients and auto-shift on another then I'm not sure why you are even playing. Shifting efficiently deals with all of your problems.

Though I like the jar idea. It would make sense to have the jar left over from potions and culinary resources. Clay on the other hand no thank you. Making glass jars is simply enough as it is to the point it might as well be dirt cheap.
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Re: Cheaper bottles, jars.

Postby DarkNacht » Thu May 07, 2015 12:14 am

I don't see any problem with using clay jars, but they will have to be glazed before you can use them and the main ingredient in the glaze will of course be Silicate Compound.
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Re: Cheaper bottles, jars.

Postby Perchik » Thu May 07, 2015 8:24 am

Rubberduckbandit wrote:How will it "no ruins economy" if everyone would just use clay instead of glass, useless idea 0/10.


Clay cant be used instead of glass due it's debuffs did you even read dumb?

Leō wrote:If you can not run two clients and auto-shift on another then I'm not sure why you are even playing


Srsly? This is all this game about? I've played this kind of games 10 years ago. That was MU online. Just stay at spawn and turn on your autoclicker that just repeat area damage cast. Really, in 2015 i want a bit smarter game, yuno.
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Re: Cheaper bottles, jars.

Postby Rifmaster » Thu May 07, 2015 8:58 am

Perchik wrote:
Rubberduckbandit wrote:How will it "no ruins economy" if everyone would just use clay instead of glass, useless idea 0/10.


Clay cant be used instead of glass due it's debuffs did you even read dumb?

Leō wrote:If you can not run two clients and auto-shift on another then I'm not sure why you are even playing


Srsly? This is all this game about? I've played this kind of games 10 years ago. That was MU online. Just stay at spawn and turn on your autoclicker that just repeat area damage cast. Really, in 2015 i want a bit smarter game, yuno.


Go back into your hole now.
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Re: Cheaper bottles, jars.

Postby RickyP602 » Thu May 07, 2015 10:13 pm

Leō wrote:
Dallane wrote:Glass is REALLY easy to get.


This. If you can not run two clients and auto-shift on another then I'm not sure why you are even playing. Shifting efficiently deals with all of your problems.

Though I like the jar idea. It would make sense to have the jar left over from potions and culinary resources. Clay on the other hand no thank you. Making glass jars is simply enough as it is to the point it might as well be dirt cheap.


IMO the game should not mechanically, or any other way for that matter, encourage multiboxing of any kind.

Also while glass may be easy to get, it cannot be denied that it is indeed a bit time consuming. Also, even though I do not necessarily agree with this guys suggestions, it is weird that the bottle just goes away after you use it.
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