blood moon thoughts

first one would be a raiding effect of the blood moon since the blood moon is supposed to be "evil" (or at least i think that is what the devs are going for)
1. when blood moon comes out it dampens effects of the torch posts and braziers(-20%-30%?) and decreases the soak value of walls by a few percent to slightly negate this the defender must have unscathed wood within the brazier that will give it a chance for a 110% critical hit and a chance to k/o the player instantly (1%?)
the second one was one that i read in nubs are in season and its about hostile creatures and such
2. when the blood moon comes out hostile creatures spawn double or triple (bears,cougars,and rarely darkness creatures come out to feast on the ppl who live in the light)
the third idea is a tear catcher for the devs
3. when the blood moon emerges droves of trolls emerge from the darkness and attacks claims and villages bashing everything in sight able to summon players if they reach leanto's and claim stones and murder them
1. when blood moon comes out it dampens effects of the torch posts and braziers(-20%-30%?) and decreases the soak value of walls by a few percent to slightly negate this the defender must have unscathed wood within the brazier that will give it a chance for a 110% critical hit and a chance to k/o the player instantly (1%?)
the second one was one that i read in nubs are in season and its about hostile creatures and such
2. when the blood moon comes out hostile creatures spawn double or triple (bears,cougars,and rarely darkness creatures come out to feast on the ppl who live in the light)
the third idea is a tear catcher for the devs

3. when the blood moon emerges droves of trolls emerge from the darkness and attacks claims and villages bashing everything in sight able to summon players if they reach leanto's and claim stones and murder them
