The Sweet Spot for a Compass

Greetings Salemites,
I have recently encountered a situation where a few long-time Salem veterans were looking to start up and dabble with Salem a bit. They did so, using their free teleport with the Luigi and Clarkson to 'group up' and then wandered a bit. Fast forward a few days and I later found that those same Veterans, looking to dabble and play around a bit decided that 'running back' to their main base to the cost of a 2-3 hour run was simply too steep an investment in the 5-6 hour window that they had to play games that day, and instead decided to play something else.
Now Salem is of course the type of game that requires you make a commitment, and part of me feels like players who are not prepared to spend the few hours running/grouping, or generally 'meeting' each other to build something, raid something, or do something, quite frankly don't deserve to do so. On the other hand, it was a bit of a personal eye opener to see that something as simple as the free-port which allowed the players to more quickly 'group up' provided them so much entertainment, so quickly. It became a fairly obvious fact in play testing, and general inquisitions amongst the player base that the survey-port mechanic 'could' be so much more. But how much more, how far is too far? How 'free' do we allow teleporting.
Part of me enjoys the waypoint system of many games that have no other fast-travel options. The idea that "hey if you got here once, you deserve to get here again" The idea here being that surely fi you have been to a place once, you deserve to go there again for a far smaller investment than the original 3, 5, 7 hour run etc. etc. On the other hand, Salem is remote, large, and difficult to transverse making it unique in that way.
In conclusion, I'm strongly considering adding a "Compass" to the Salem Store. The compass would simply re-unlock your Luigi and Clarkson port and allow you to use another survey. Something that makes you 'think' about the investment to quickly teleport to a friend, or previous destination. But gives you the 'option' to do just that for a small investment. The question being, how small? This is a poll, as always your desire to take my polls and twist them into some debate about how XYZ is broken will probably not get very far. Instead, simply choose the vote that most closely resembles your desire.
Keep in mind a SINGLE compass from the store would simply "reopen" your free port to a friend mechanic.
I have recently encountered a situation where a few long-time Salem veterans were looking to start up and dabble with Salem a bit. They did so, using their free teleport with the Luigi and Clarkson to 'group up' and then wandered a bit. Fast forward a few days and I later found that those same Veterans, looking to dabble and play around a bit decided that 'running back' to their main base to the cost of a 2-3 hour run was simply too steep an investment in the 5-6 hour window that they had to play games that day, and instead decided to play something else.
Now Salem is of course the type of game that requires you make a commitment, and part of me feels like players who are not prepared to spend the few hours running/grouping, or generally 'meeting' each other to build something, raid something, or do something, quite frankly don't deserve to do so. On the other hand, it was a bit of a personal eye opener to see that something as simple as the free-port which allowed the players to more quickly 'group up' provided them so much entertainment, so quickly. It became a fairly obvious fact in play testing, and general inquisitions amongst the player base that the survey-port mechanic 'could' be so much more. But how much more, how far is too far? How 'free' do we allow teleporting.
Part of me enjoys the waypoint system of many games that have no other fast-travel options. The idea that "hey if you got here once, you deserve to get here again" The idea here being that surely fi you have been to a place once, you deserve to go there again for a far smaller investment than the original 3, 5, 7 hour run etc. etc. On the other hand, Salem is remote, large, and difficult to transverse making it unique in that way.
In conclusion, I'm strongly considering adding a "Compass" to the Salem Store. The compass would simply re-unlock your Luigi and Clarkson port and allow you to use another survey. Something that makes you 'think' about the investment to quickly teleport to a friend, or previous destination. But gives you the 'option' to do just that for a small investment. The question being, how small? This is a poll, as always your desire to take my polls and twist them into some debate about how XYZ is broken will probably not get very far. Instead, simply choose the vote that most closely resembles your desire.
Keep in mind a SINGLE compass from the store would simply "reopen" your free port to a friend mechanic.