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Purity of potables

PostPosted: Wed Apr 08, 2015 7:06 pm
by Procne
Have the purity of potables play some rule in the food we make. But instead of affecting amount of biles make them affect food category restoration. At 100% they would restore 2x more (or 2x more often) food category.
To make it more consistent have each potable restore some food category, even if only by a small amount (for example 50% chance to restore by 5%). So carrots, parsley, raddishes etc.

For example carrots would restore potatoes, raddishes would restore pumpkins, parsley would restore berries, oakworth would restore shellfish and so on.

Re: Purity of potables

PostPosted: Wed Apr 08, 2015 7:17 pm
by JohnCarver
Interesting idea. This would require we move all recipes to 'any vegetable' though.

Re: Purity of potables

PostPosted: Wed Apr 08, 2015 7:19 pm
by Thor
Procne wrote:(for example 50% chance to restore by 5%)


This would be for 0% ones and 100% ones would be 100% chance to restory by 5%?

Re: Purity of potables

PostPosted: Wed Apr 08, 2015 7:24 pm
by Procne
JohnCarver wrote:Interesting idea. This would require we move all recipes to 'any vegetable' though.

Why? Can't you have the recipes retain restorative properties even if they call specifically for carrots etc?
Thor wrote:
Procne wrote:(for example 50% chance to restore by 5%)


This would be for 0% ones and 100% ones would be 100% chance to restory by 5%?

Yes

Re: Purity of potables

PostPosted: Wed Apr 08, 2015 7:25 pm
by JohnCarver
Procne wrote:This would be for 0% ones and 100% ones would be 100% chance to restory by 5%?



oH I see... So you are saying that instead I just manually go into any recipe that has carrots and give it the restore value if it indeed calls for carrots.

This is less elegant, but doable of course.