Enlarge "Hitbox" on several clickable features?

Posted:
Tue Feb 17, 2015 10:10 am
by Haxzploid
Currently when clicking a fish trap, you have to click the actual wooden frame of the trap to interact.
I would like to encourage the hitbox of the trap to include the netting, as in entire trap being clickable. Minor issue but still..

EDIT: change the "hitbox" of all cliickable features that seems to be lacking in size.
Re: Fishing trap "hitbox?"

Posted:
Tue Feb 17, 2015 12:39 pm
by Barny
Haxzploid wrote:Currently when clicking a fish trap, you have to click the actual wooden frame of the trap to interact.
I would like to encourage the hitbox of the trap to include the netting, as in entire trap being clickable. Minor issue but still..

+1 It is a hard pixel hunting now.
Re: Fishing trap "hitbox?"

Posted:
Tue Feb 17, 2015 12:41 pm
by Argentis
-1. When I manage to click on it with my first try I feel like a ninja. Same for Ladders in mines.
Re: Fishing trap "hitbox?"

Posted:
Tue Feb 17, 2015 2:53 pm
by VagabondEx
Argentis wrote:-1. When I manage to click on it with my first try I feel like a ninja. Same for Ladders in mines.
.. drying frames. Haystacks. Spiderwebs on the floor.
Re: Fishing trap "hitbox?"

Posted:
Tue Feb 17, 2015 3:04 pm
by Argentis
VagabondEx wrote:Argentis wrote:-1. When I manage to click on it with my first try I feel like a ninja. Same for Ladders in mines.
.. drying frames. Haystacks. Spiderwebs on the floor.
Never had any problems when clicking on Drying Frames or Haystacks. For spiderwebs I use my minimap.
Re: Fishing trap "hitbox?"

Posted:
Tue Feb 17, 2015 3:17 pm
by VagabondEx
Argentis wrote:VagabondEx wrote:Argentis wrote:-1. When I manage to click on it with my first try I feel like a ninja. Same for Ladders in mines.
.. drying frames. Haystacks. Spiderwebs on the floor.
Never had any problems when clicking on Drying Frames or Haystacks. For spiderwebs I use my minimap.
Maybe it is because of my screen size and resolution, but I do a lot of pixel fighting with those. Actually more than with the fishtrap.
Re: Fishing trap "hitbox?"

Posted:
Tue Feb 17, 2015 3:18 pm
by Dallane
Haxzploid wrote:Currently when clicking a fish trap, you have to click the actual wooden frame of the trap to interact.
I would like to encourage the hitbox of the trap to include the netting, as in entire trap being clickable. Minor issue but still..

Yea it get really annoying.
Re: Enlarge "Hitbox" on several clickable features?

Posted:
Tue Feb 17, 2015 6:50 pm
by Haxzploid
Ok to sum it up, change hitbox of certain clickables!

Re: Enlarge "Hitbox" on several clickable features?

Posted:
Wed Feb 18, 2015 12:57 pm
by Scilly_guy
My understanding is that the client returns the gob at the cursor, in other words there isn't a hit box for the cursor, only the actual 3d model itself, so in order to achieve what you're asking they need to change the actual model. For mine ladders it would be nice if it was more like a stair case or ramp, haystacks bug me because a real life haystack looks the way it does because it is a attack of hay not because it is draped over a wooden frame, the frames they used to use were stone plinths with wooden beams between them. A fireplaces model could be changed to have the remains of a fire in the bottom so the model is not just a narrow ring. Personally I don't have an issue with spider webs. Fish traps should sink to the bottom and require rope and some form of bouy, cork and glass spheres would be historically accurate, these might be easier to click if the model has more width than the frame/netting of the trap itself.