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a few ideas

Posted:
Wed Sep 19, 2012 5:12 pm
by tnj2010
1. Being about to destroy your creations with ease. Meaning if you build say a stone hedge, but misplace it only you (the creator) can destroy it without using a crazy amount of phlegm while everyone else has to take the time to destroy it like normal.
2. Being able to teleport between claims you own. It would make it easier to travel if your claims are far away from each other. Also, for personal reasons, it would give a nudge for people to have more claims even if you have to pay an upkeep on extra claims.
3. I'm guessing this will eventually be in the game, but thought I would suggest it. Being about to terriform and build on sand. I can't build a double wall thanks to building too close to sand. Also being able to make glass objects with sand which would make sand useful.
Thanks for reading!
Re: a few ideas

Posted:
Wed Sep 19, 2012 5:23 pm
by Superiodity
1. Been suggested many times since a lot of people make mistakes with their own walls and that, I agree with it.
2. No, it would lead to so many exploits, I could just build a lean-to right near someones base, raid it and teleport all his stuff to my main claim or build some really far away mine, claim it and teleport back and forth from the mine with the ore (sounds like a "good" thing but it's not intended to be that easy).
3. Also been suggested already, a decent idea.
Re: a few ideas

Posted:
Wed Sep 19, 2012 7:03 pm
by tnj2010
On the second part I was thinking more on the lines of only being able to teleporting with nothing in your inventory. And just to claim to claim, not leanto to claim. Or maybe only being able to teleport from you homestead (which in this case would have to be a claim) with inventory full of stuff to your other claims. As I wrote that I found a flaw. If they did that then all you would have to do is change that to your homestead. In which case they could make it where you can only make one claim your homestead and not allow you to make another claim a homestead unless you unclaim the existing homestead. in short terms have a permanent homestead. Maybe?
Re: a few ideas

Posted:
Wed Sep 19, 2012 8:06 pm
by MagicManICT
Superiodity wrote:2. No, it would lead to so many exploits, I could just build a lean-to right near someones base, raid it and teleport all his stuff to my main claim or build some really far away mine, claim it and teleport back and forth from the mine with the ore (sounds like a "good" thing but it's not intended to be that easy).
Except it already is an exploit. Just use alts. (I think we have the devs thinking on a solution to this, though, before everyone blows up.

)
Re: a few ideas

Posted:
Wed Sep 19, 2012 8:33 pm
by Superiodity
MagicManICT wrote:Superiodity wrote:2. No, it would lead to so many exploits, I could just build a lean-to right near someones base, raid it and teleport all his stuff to my main claim or build some really far away mine, claim it and teleport back and forth from the mine with the ore (sounds like a "good" thing but it's not intended to be that easy).
Except it already is an exploit. Just use alts. (I think we have the devs thinking on a solution to this, though, before everyone blows up.

)
True, but I didn't want to mention alts incase it turned into another "No more alts, Yes/No?" thread.
Re: a few ideas

Posted:
Wed Sep 19, 2012 9:01 pm
by Arillious
Pretty sure everyone can agree one item 1.
For item 3, have you tried putting dirt over the sand? Not saying it will work, but I know i read something about someone doing this and accidentally covering up a lime quarry(and destroying that part of the quarry permanently which is probably a bug).
Re: a few ideas

Posted:
Wed Sep 19, 2012 9:53 pm
by staxjax
It was fixed. You cant drop dirt on quarries at all anymore.