Argentis wrote:Btw JC. Inspirational potions are potions right? They are liquids. Thus they should add a QQ debuff.
I thought about it. But in the end decided against it.
Argentis wrote:Btw JC. Inspirational potions are potions right? They are liquids. Thus they should add a QQ debuff.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.
Nsuidara wrote:it is a strange and difficult game in no positive way
JohnCarver wrote:I am ok with timber piles being in mines as long as we can agree that they would produce all moldy boards at that point.
JohnCarver wrote:I am ok with timber piles being in mines as long as we can agree that they would produce all moldy boards at that point.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
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