Upcoming UI Changes

Forum for suggesting changes to Salem.

What Resolution do you Play Salem at?

1600x900 or Greater
67
68%
1440x900 or Lower
31
32%
 
Total votes : 98

Re: Upcoming UI Changes

Postby Barny » Mon Jan 19, 2015 5:54 am

I collected disparate pieces of new UI + weight system and hope for a new artifacts with bonuses on weight limit. :roll:
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Re: Upcoming UI Changes

Postby JohnCarver » Mon Jan 19, 2015 7:04 am

Good news is we just put the finishing touches on the new UI. I'm VERY excited and happy with it. Basically the 'user' will be able to dictate their inventory size.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
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Re: Upcoming UI Changes

Postby pistolshrimp » Mon Jan 19, 2015 7:52 am

Woot a Nice Thing!
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Re: Upcoming UI Changes

Postby McTc » Mon Jan 19, 2015 3:15 pm

JohnCarver wrote:Basically the 'user' will be able to dictate their inventory size.


:O

So the inventory is not limited by slots, but the weigh you can carry. You can pick up thousands of leaves from bushes and fill the compost bins in one run?
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Re: Upcoming UI Changes

Postby Rifmaster » Mon Jan 19, 2015 3:20 pm

McTc wrote:
JohnCarver wrote:Basically the 'user' will be able to dictate their inventory size.


:O

So the inventory is not limited by slots, but the weigh you can carry. You can pick up thousands of leaves from bushes and fill the compost bins in one run?


Why use leaves instead of turkey **** and 0% meat?
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Re: Upcoming UI Changes

Postby McTc » Mon Jan 19, 2015 3:34 pm

Rifmaster wrote:
McTc wrote:
JohnCarver wrote:Basically the 'user' will be able to dictate their inventory size.


:O

So the inventory is not limited by slots, but the weigh you can carry. You can pick up thousands of leaves from bushes and fill the compost bins in one run?


Why use leaves instead of turkey **** and 0% meat?


If i could pick up 1000 leaves, why not?
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Re: Upcoming UI Changes

Postby Procne » Mon Jan 19, 2015 3:49 pm

JohnCarver wrote:Good news is we just put the finishing touches on the new UI. I'm VERY excited and happy with it. Basically the 'user' will be able to dictate their inventory size.

I dictate that my inventory contains whole Providence.
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Re: Upcoming UI Changes

Postby Scilly_guy » Mon Jan 19, 2015 4:05 pm

♫ He's got the whole world in his hands ♫
Whats going to happen to pockets? Do they help reduce the impact of weight?
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Re: Upcoming UI Changes

Postby bologna_man00 » Mon Jan 19, 2015 6:21 pm

Scilly_guy wrote:♫ He's got the whole world in his hands ♫
Whats going to happen to pockets? Do they help reduce the impact of weight?

I sure hope pockets stay the same as they are now(1 slot, 1item) but with an added weight limit for each type of pocket, to stop us from putting absurdly large or heavy items into our pockets. I think the ability to port with things in pockets is extremely nice.
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Re: Upcoming UI Changes

Postby Necrobane » Mon Jan 19, 2015 6:28 pm

Or they work like traveller sacks in hnh :o
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