Animal Spawns

Forum for suggesting changes to Salem.

Are Animal Spawns Too High?

Yes
35
37%
No
60
63%
 
Total votes : 95

Re: Animal Spawns

Postby Cik » Thu Aug 21, 2014 11:44 pm

JohnCarver wrote:
Cik wrote:I said no and there really seems to be a very low spawn of bears and rattlers.


Rattlers spawn pretty reliably in crag and badlands biomes.


Ahh...yea...im not near badlands at all.
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Re: Animal Spawns

Postby DarkNacht » Fri Aug 22, 2014 1:43 am

Cik wrote:
JohnCarver wrote:
Cik wrote:I said no and there really seems to be a very low spawn of bears and rattlers.


Rattlers spawn pretty reliably in crag and badlands biomes.


Ahh...yea...im not near badlands at all.

You can find a good amount of rattlers around the valley of thorns.
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Re: Animal Spawns

Postby Frakked » Fri Aug 22, 2014 4:37 am

It's not so much that spawns are high...

IDK.. it's the audio that's grating on my nerves.

I recall when Violin player was annoying in town... then Latikia came up with a mute. (Which I toggle by default)

I see another mute coming for Turkey Gobble noise very soon.

That or nerf it yourself...JC.
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Re: Animal Spawns

Postby JohnCarver » Fri Aug 22, 2014 4:46 am

Frakked wrote:It's not so much that spawns are high...

IDK.. it's the audio that's grating on my nerves.

I recall when Violin player was annoying in town... then Latikia came up with a mute. (Which I toggle by default)

I see another mute coming for Turkey Gobble noise very soon.

That or nerf it yourself...JC.


Welcome back! Glad to see you have returned.
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Re: Animal Spawns

Postby Binks » Fri Aug 22, 2014 4:56 am

Frakked wrote:It's not so much that spawns are high...

IDK.. it's the audio that's grating on my nerves.

I recall when Violin player was annoying in town... then Latikia came up with a mute. (Which I toggle by default)

I see another mute coming for Turkey Gobble noise very soon.

That or nerf it yourself...JC.

welcome back!
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Re: Animal Spawns

Postby DarkNacht » Fri Aug 22, 2014 5:06 am

Frakked wrote:It's not so much that spawns are high...

IDK.. it's the audio that's grating on my nerves.

I recall when Violin player was annoying in town... then Latikia came up with a mute. (Which I toggle by default)

I see another mute coming for Turkey Gobble noise very soon.

That or nerf it yourself...JC.

You are the first person in this thread to mention that, it does not seem that anyone else is having that issue.
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Re: Animal Spawns

Postby Frakked » Fri Aug 22, 2014 6:09 am

Last 3 days it hasn't been profuse... and update I missed?

Before it was constant... not matter where I went, what account, what location on the map...even Boston... there were turkeys doing the audio for gobble, gobble... and I just wanted to rip out the stereo cords and be mute!

Seriously unlucky? I doubt it. I heard same comment from another shortly after I re logged a week ago.
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Re: Animal Spawns

Postby Rifmaster » Fri Aug 22, 2014 11:24 am

Frakked wrote:Last 3 days it hasn't been profuse... and update I missed?

Before it was constant... not matter where I went, what account, what location on the map...even Boston... there were turkeys doing the audio for gobble, gobble... and I just wanted to rip out the stereo cords and be mute!

Seriously unlucky? I doubt it. I heard same comment from another shortly after I re logged a week ago.


Same thing happens to me. It's even more horrid when you live in a bloody forest!
Sometimes i just go kill 20 turkeys and drop them all in water because they are the worst things in the universe. (Of salem)
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Re: Animal Spawns

Postby Icon » Fri Aug 22, 2014 6:27 pm

I'm going to catch heat for this, but.... Deer and beaver spawns are perfect, IF, the value of their hides are reversed, deer should be 12 beavers 4.

Drop turkeys by maybe 25%, they shouldn't be rare, but I shouldn't hear turkeys making that noise in my dreams at night
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Re: Animal Spawns

Postby DarkNacht » Fri Aug 22, 2014 6:57 pm

Icon wrote:I'm going to catch heat for this, but.... Deer and beaver spawns are perfect, IF, the value of their hides are reversed, deer should be 12 beavers 4.

Drop turkeys by maybe 25%, they shouldn't be rare, but I shouldn't hear turkeys making that noise in my dreams at night

Beaver skins were a valuable trade good in the early colonies. Besides deer skin have much more value as a ingredient for crafting.
It would be nice if beavers spawned more often on rivers and lakes and less on ocean beaches.
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