Village Warning System

Forum for suggesting changes to Salem.

Re: Village Warning System

Postby Kaol » Wed Dec 05, 2012 6:00 pm

If braziers were interlinked on village claims then you have your alarm right there, braziers lit? - You are being attacked.

I don't want an auto alarm, its lame. Perhaps a watch tower structure could be introduced with a sensible radius (like a player's view distance).
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Re: Village Warning System

Postby Sevenless » Thu Dec 06, 2012 1:00 am

Kaol wrote:If braziers were interlinked on village claims then you have your alarm right there, braziers lit? - You are being attacked.

I don't want an auto alarm, its lame. Perhaps a watch tower structure could be introduced with a sensible radius (like a player's view distance).


Braziers don't link like I thought they did, that was a guess and loftar later explained the braziers just have a much larger radius.

Goes back to the same problem though: Unlike in HnH, it's not reasonable to be able to patrol your place properly because it's not a waiting game with building rams. They just bash in right now.

Either the mechanic needs to become similar to HnH (as it might with new siege equipment, but I honestly didn't like that system) or we need additions to the system to compensate the lack.
It's been neat to see the evolution of a game. Salem has come so far, and still has far to go. Although frustrating, I think it's been an experience worth the effort.
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