It's just my opinion but :
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do specific ingredients give multiplicative bonuses : no they just give some other bonus/malus. When you watch "Humble meat pie" posted
here by Bearcub : base OATMEAL recipe gives the 4 first lines (my bet is the 4 one is the oatmeal but no proof). Two last ones depends on the meat (restores berries for rabbit , restore pie for deer , restore slugsBugsKritter for timber rattler).
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do specific ingredients always give the same type of bonus for me yes . Oatmeal always give Restore 5% meat , Deer always restore pie ...
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is there a difference if shreds / cuts are, for example, deer / beaver versus beaver / deer No
And I add from your wiki modification :
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unified food category debuffs(restore+reduce) You should not , I split it yesterday because some recipe give reduction AND restoration , for exemple in Bearcub screenshots : Humble Meat pie made from oatmeal , deer , bunny : Reduces Pies with 25% (90%chance) AND Restore Pies by 25% (10% chance).
I agree completely with min/max gluttony , at the end we will want a table comparison for every food and that will make it easier. But I have absolutely NO idea how to make that when there's variable recipe. The function
#ask seems not the good one (it compares wiki-pages , but we have more than one recipe on the page).
Lordinho