Jackxter wrote:Null.
I'm an asinine, egotistical, fool; just like every other sadomasochist person playing this game.

Jackxter wrote:Null.
Father_Strix wrote:Jackxter wrote:Null.
I'm an asinine, egotistical, fool; just like every other sadomasochist person playing this game.
Jackxter wrote:Null.
Father_Strix wrote:Jackxter wrote:Null.
I was implying it to be funny. Should have added a emoticon.
ImpalerWrG wrote:I think we should distinguish between incentives to have NEIGHBORS (people with separate personal claims or even towns within convenient walking distance), and incentives to have TOWNIES (additional members of your town).
While their exist some incentives to have Townies, but lot of down sides like infiltration, freeloaders, dolts who leave the gates open on accident etc. The core incentive has always been efficiency through character specialization, more labor and a generally bigger 'posse' to have your back, all strong incentives. If the incentives and risks are properly balanced is another issue.
But currently their really are zilch incentives to have a neighbor. Their is no local trading, because Boston is a bazillion times easier even with current requirements for simultaneous log in, which will soon be eliminated with stalls leaving local trade light-years behind. I think we need to have some form of stall for local trading, AND some quick method of using it that is range limited, AND sales from the town stall go strait into town authority or maybe provide some kind of benefit that can't be acquired through Boston trade alone. At the very least the absence of taxation/fees from local trade would be necessary for it to ever take off.
Potjeh wrote:positive interaction between established players and newbies
Potjeh wrote:At the very least town claim needs equal permissions management options as personal claim, though it'd make perfect sense for it to have superior ones as town claim is obviously supposed to be more about group play than a personal claim. As it stands I fail to see what niche town claims are supposed to fill. All they've got going for them is town chat and waste claims, and the latter are supposed to be phased out eventually so really we'll just end up paying 2.5k silver plus upkeep for a glorified chat channel. And I'm sorry, but that just doesn't cut it, because Teamspeak or Mumble do a far better job at that.
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