Pathfinding.

Forum for suggesting changes to Salem.

Re: Pathfinding.

Postby iamah » Tue Mar 12, 2013 3:34 pm

I would love an activate button for pathfinding, like swimming... sometimes it's safer to stumble unto objects, but sometimes you just wanna cover large land stretches without too much clicking and deal with the risks
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Re: Pathfinding.

Postby maky » Thu Apr 11, 2013 12:39 pm

MagicManICT wrote:Show me another MMO with pathfinding, please. (I believe Atlantica Online allows very long distance travel via point and click at a map and has it, but no action takes place in the main map, anyway, other than talking to quest givers. Everything is done in cut-outs due to the strategic combat mode.) Many of them allow sliding around objects, but this is quite a bit different than pathfinding.

Ultima Online...I was writing long EasyUO script. And later we were using another tools...

Btw anynone does have small example using Java lib with any script languages?
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Re: Pathfinding.

Postby kozzy680 » Thu Apr 11, 2013 2:19 pm

Dallane wrote:the biggest problem would be the ease of making bots

Right you should work for blizard and tell them this when they were making Starcraft what a briliant way of thinking. :D
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