Blistersteel formula

Forum for suggesting changes to Salem.

Re: Blistersteel formula

Postby Scilly_guy » Sat Jun 06, 2015 1:14 pm

I can see the logic behind having some timers real world and others game world, even if it looks a little inconsistent so long as there is some order to the chaos it should be fine.

I'm not suggesting it should be approached immediately, depending on the existing implementation it may be easy or hard to change. IMO it would be nice if some things, such as steel because it is such a long timer, were kept "on schedule" during down time.
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Re: Blistersteel formula

Postby Ailaa » Sat Jun 06, 2015 1:26 pm

Scilly_guy wrote:I can see the logic behind having some timers real world and others game world, even if it looks a little inconsistent so long as there is some order to the chaos it should be fine.

I'm not suggesting it should be approached immediately, depending on the existing implementation it may be easy or hard to change. IMO it would be nice if some things, such as steel because it is such a long timer, were kept "on schedule" during down time.


Keeping it on server time would be great. What would happen if the server went down for say 24 hours? Everyone finishing their blister would lose it.
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Re: Blistersteel formula

Postby Scilly_guy » Sat Jun 06, 2015 2:25 pm

No, as I said, the timer that starts when the steel has finished (the one that causes it to turn to dross) is game time. Thats where the inconsistency lies and why ShadowTani was sceptical.
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