Small Ideas Thread

Forum for suggesting changes to Salem.

Re: Small Ideas Thread

Postby Taipion » Sat Jan 23, 2016 3:55 pm

JohnCarver wrote:
reeper_aut wrote:how about the possibility to cook berry food with dehydrated berries?


Hmmm. I will consider this. I do like it.


That would be great! :-)

Then, all we need is a common restore for berrys, like most other food groups have.
(Not rare/expensive restores like: main-restore-recipe, jalapenos and sweets, but common restores like red bellpeppers for game meat).
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Re: Small Ideas Thread

Postby Xenocide » Sun Jan 24, 2016 12:37 pm

weaving bonus to silk cloth
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Re: Small Ideas Thread

Postby salemwutwut » Sun Jan 24, 2016 1:49 pm

would the King be interested in buying our exceeding seeds?

also a fun idea worthy borrowing from latest HH update: items dropped in water are saved and may show up randomly in the shore or in fishing activities :o legend says there's some phat lewt already in the waters
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Re: Small Ideas Thread

Postby jcwilk » Sun Jan 24, 2016 2:19 pm

salemwutwut wrote:would the King be interested in buying our exceeding seeds?


Build more turkey coops :P

salemwutwut wrote:items dropped in water are saved and may show up randomly in the shore or in fishing activities


:lol: that would be pretty amusing to find random buckets and torches and things if you lived on the same river as a neighbor or two
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Re: Small Ideas Thread

Postby Kandarim » Tue Jan 26, 2016 6:40 pm

make cupboards and mannequins have a tooltip for the fact that they decay outside.
Because right now there's no real reason for a new player to actually know they do.

It used to be impossible to carry cupboards outside. Why is that again possible now, anyways?
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Re: Small Ideas Thread

Postby Dallane » Tue Jan 26, 2016 6:44 pm

Kandarim wrote:It used to be impossible to carry cupboards outside. Why is that again possible now, anyways?


So you can move them to a new house
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Re: Small Ideas Thread

Postby TotalyMeow » Tue Jan 26, 2016 6:45 pm

Kandarim wrote:make cupboards and mannequins have a tooltip for the fact that they decay outside.
Because right now there's no real reason for a new player to actually know they do.

It used to be impossible to carry cupboards outside. Why is that again possible now, anyways?


I believe John made that possible so you could all move your things to their permanent location. I could suggest he turn that off, but isn't this letting you move them from one house to another if you don't want that house anymore?
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Re: Small Ideas Thread

Postby Kandarim » Tue Jan 26, 2016 6:46 pm

fair enough, didn't think of that. But still, a note on their tooltip is a must IMO.
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Re: Small Ideas Thread

Postby Zapt13 » Tue Jan 26, 2016 7:55 pm

Xenocide wrote:weaving bonus to silk cloth


search.php?keywords=weaving+silk&terms=all&author=&sc=1&sf=all&sr=posts&sk=t&sd=d&st=0&ch=300&t=0&submit=Search

Excerpt:

JohnCarver wrote:
Zapt13 wrote:Weaving does not affect making silk. Intended?


Intended.
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Re: Small Ideas Thread

Postby JohnCarver » Tue Jan 26, 2016 7:57 pm

There is more that decays outside than just those two items as well though.
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