Small Ideas Thread

Forum for suggesting changes to Salem.

Re: Small Ideas Thread

Postby Kandarim » Fri Jun 12, 2015 8:18 am

you can put your torch in your right hand, though.
I have neither the crayons nor the time to explain it to you.
JC wrote:I'm not fully committed to being wrong on that yet.
User avatar
Kandarim
Customer
 
Posts: 5321
Joined: Mon Jan 21, 2013 4:18 pm

Re: Small Ideas Thread

Postby rustles » Fri Jun 12, 2015 3:34 pm

Lusewing wrote:
rustles wrote:
Nsuidara wrote:Stockbin - if is empty - give possible Lift :(


this


Its just a loosly nailed together, walled, palet resting on stones - how would it be moveable?


Same thing with compost bins. But you can move those.

I think its a stupid restriction, especially for developing claims/towns. With the new signpost decay system, it would make sense to have portable storage bins for when you're building huge things that require hundreds to thousands of materials so you can gather them up beside the construction site and then move them away once its complete. It doesn't make sense to destroy something that costs 300 silver after you're done, or carry literal tons of items across you're entire town.
User avatar
rustles
 
Posts: 383
Joined: Thu Mar 14, 2013 6:41 am
Location: Uranus

Re: Small Ideas Thread

Postby Nsuidara » Fri Jun 12, 2015 3:38 pm

rustles wrote:
Same thing with compost bins. But you can move those.

I think its a stupid restriction, especially for developing claims/towns. With the new signpost decay system, it would make sense to have portable storage bins for when you're building huge things that require hundreds to thousands of materials so you can gather them up beside the construction site and then move them away once its complete. It doesn't make sense to destroy something that costs 300 silver after you're done, or carry literal tons of items across you're entire town.

+1, 100% agree... or exmaple when i move new location...

live without water is immposible:D if you sniff rubb... or pot plants
\(*o*)\ Praying in the Marp Church may reduce the time for update /(*o*)/
User avatar
Nsuidara
Customer
 
Posts: 1995
Joined: Fri Aug 17, 2012 11:50 pm
Location: Poland

Re: Small Ideas Thread

Postby baboking » Fri Jun 12, 2015 3:54 pm

i sift in Providence , apart from the 40 sec delay, the rubble bin, is really close.

you can always bring, couple of buckets in your backpack in town and fill them when sifting complete.
baboking
 
Posts: 79
Joined: Thu Feb 26, 2015 6:40 am

Re: Small Ideas Thread

Postby rustles » Fri Jun 12, 2015 4:22 pm

Synnestry wrote:
MarpTarpton wrote:If your shovel is questionably effective, it is more likely that it has always been questionably effective and in a moment of lucidity from your maddened state, you realized it. Maybe it's time for you to buy a real shovel, you kook.



Tools that were created by a sane person (ie before the patch or by someone with 0 madness) WERE indeed the correct tool. If it were a questionably usable tool a sane person would see that right away, not after having it for months and months then oh suddenly it never was real! If you have a steel shovel then, you have a steel shovel. However, if you are mad you might get confused and forget how to use it. No matter how mad/insane you are you cannot mindbend a steel tool into a ?. Your madness may cause you to view this tool as questionably usable but a sane person would be able to see it for what it REALLY is. In such case you would probably just need to take a break and do some calming tasks for a bit, ease your mind. Eventually you'd come back to enough senses to see the tool is as it always was, and not questionably usable. At really high levels of madness it may become more and more difficult to calm yourself but at lower levels it probably wouldn't happen often or be too much of a nuisance.


My steel pickaxe that I made before the insanity patch turned into a "questionably effective pickaxe". I tried giving it to my alt with 0 madness, and its still "questionably effective".

So my 1.8k pickaxe is now as effective as a stone hatchet. I think this is going too far, the insanity mechanic is insanely stupid.
User avatar
rustles
 
Posts: 383
Joined: Thu Mar 14, 2013 6:41 am
Location: Uranus

Re: Small Ideas Thread

Postby JohnCarver » Fri Jun 12, 2015 6:57 pm

Why would you choose to use steel tools when your character has madness?
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Small Ideas Thread

Postby Dallane » Fri Jun 12, 2015 7:03 pm

JohnCarver wrote:Why would you choose to use steel tools when your character has madness?


Because he is insane DUH
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: Small Ideas Thread

Postby pistolshrimp » Fri Jun 12, 2015 7:12 pm

Dallane wrote:
JohnCarver wrote:Why would you choose to use steel tools when your character has madness?


Because he is insane DUH


lol
User avatar
pistolshrimp
 
Posts: 1826
Joined: Sun Mar 31, 2013 6:38 pm

Re: Small Ideas Thread

Postby Procne » Fri Jun 12, 2015 7:13 pm

JohnCarver wrote:Why would you choose to use steel tools when your character has madness?

Cold steel is the best cure for madness
Image
Procne
 
Posts: 3696
Joined: Mon Sep 03, 2012 11:34 pm

Re: Small Ideas Thread

Postby Nsuidara » Fri Jun 12, 2015 11:46 pm

I agree that this is a silly play to hammer destroyed under the influence of madness ... especially because production costs are high ...
it is a little annoying, with level 1 madness hammer destroyed and I can not afford what moment do or buy a new hammer

pls change it or decerase chance
\(*o*)\ Praying in the Marp Church may reduce the time for update /(*o*)/
User avatar
Nsuidara
Customer
 
Posts: 1995
Joined: Fri Aug 17, 2012 11:50 pm
Location: Poland

PreviousNext

Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 3 guests