ZtyX wrote:Either way they have to clean up one way or another from the legacy humus, foods, etc.. This is most effectively done by making these items obsolete or on par with new items or methods. Otherwise people will continue to complain and rightfully so. The amount of time, effort and infrastructure neccesary to invest in building a character in the current system without legacy humus is grossly incomparable to having it. That's just a simple fact and denying it may fool the common noob, but any relatively experienced player or a developer should see that for what it is. Old players protecting their advantage.
legacy humus is not an issue, everything has been made several times more easy since then in both stats and proficiencies and everything the current top players have is achievable without legacy humus and a little more effort, don't like it go kill them and thus nullify their humus they consumed. two 300 stat characters are more lethal than one 600 stat character and "legacy" anything is finite and in short supply.
really tired of **** players ***** about "old players and old humus" when they don't know anything about the game as though the reason they are at the bottom of the food chain is because they don't have legacy humus and "missed out". completely oblivious to the fact that the factions dominating their respective servers were doing so long before the patch when everybody had the same ****, 90% of my legacy humus was raided and gathered after the patch went in with a character that had under 300 stats. there was no reason others could not have done the same other than apathy and laziness.
just like there is nothing keeping people now from producing several hundred stat characters that can fare just fine against the SMALL number of characters with higher.