loftar wrote:I not like, you not get
Droj wrote:I can't be sure of that statement. I had areas not reverting back to their original state months after digging. Could be related to how many times that part of the map loads or if you happen to dig in that area again.
JC wrote:I'm not fully committed to being wrong on that yet.
Eniac wrote:The paving draining phelgm is with starting characters you know when you have like 7 phelgm then it makes a problem. Not everyone has a mine and a smelter and the skills to mine and make iron so for weaker players a flint or stone pickaxe would be good.
MAKE FROGS LICKABLE
martinuzz wrote:Eniac wrote:The paving draining phelgm is with starting characters you know when you have like 7 phelgm then it makes a problem. Not everyone has a mine and a smelter and the skills to mine and make iron so for weaker players a flint or stone pickaxe would be good.
MAKE FROGS LICKABLE
ftfy
on a more serious note, yeah, it'd be nice to have some more use for frogs, crabs etc.
Droj wrote:dageir wrote:Paving gets you killed. Dont pave. Ever. Its not a joke.
Not to mention digging too, now that it has it's own minimap texture.
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