Limemaster wrote: And clearly you haven't seen enough wow raid in your time
Limemaster wrote:Dallane wrote:Friendly fire is more then likely not going away. Combat is unforgiving and if you end up hitting a friend because you guys can't work together then thats your own fault. Having a line of people stomping would be fun and all but I've seen enough wow raid AOE in my time to know its a terrible mechanic.
Haven't failed to amuse me yet keep up the good work. There are plenty of other ways a party can work together than not worrying about hitting each other. And good thing having a line of people stomping w/o friendly fire wouldn't be viable at all, but i guess it would look cool if that is what your implying? And clearly you haven't seen enough wow raid in your time, but I like how you use it as an example when you have no idea what your talking about.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
Dallane wrote:
You clearly have done ZERO combat outside of hunting baby deer.
I also don't think you have ever played wow. All trash clears is mass AOE now.
Limemaster wrote:Dallane wrote:
You clearly have done ZERO combat outside of hunting baby deer.
I also don't think you have ever played wow. All trash clears is mass AOE now.
Yup I haven't done any combat outside of hunting. And I can recall some pain in the ass trash, its always been a lot of AoE trash with a couple hard pulls here and there still no idea why you'd even bring that game up though.
TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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