Pockets!

Forum for suggesting changes to Salem.

Re: Pockets!

Postby staxjax » Fri Mar 22, 2013 9:23 pm

Maybe we could have hidden pockets as well, so when you get KO'd the items they contain cant be seen in your inventory. Somebody would have to rob the piece of clothing and equip it to see if it has hidden pockets with stuff in them.
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Re: Pockets!

Postby martinuzz » Sat Mar 23, 2013 12:21 am

Potjeh wrote:Exchanging artifice slots for inventory slots sounds like a really nice and balanced idea.

yes.

The mechanism for storing stuff in clothing is already in place (Santa Boots).
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Re: Pockets!

Postby tweenprinc3ss » Sat Mar 23, 2013 12:26 am

Droj wrote:What about a skill that allows you to pick pockets say of all those afkers in Boston! ¦]

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Re: Pockets!

Postby tweenprinc3ss » Sat Mar 23, 2013 12:30 am

staxjax wrote:Maybe we could have hidden pockets as well, so when you get KO'd the items they contain cant be seen in your inventory. Somebody would have to rob the piece of clothing and equip it to see if it has hidden pockets with stuff in them.

This sounds neat! Naked noobs face down T.T
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Re: Pockets!

Postby Sidran » Mon Mar 25, 2013 3:44 am

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Re: Pockets!

Postby Darwoth » Mon Mar 25, 2013 4:21 am

in addition to increased inventory there really should be either a special container made for items such as ammo/powder/flint & steel/rope/torch/tools/weapons or the items changed so they can be in your inventory when porting.
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