Deadly Barrels

Forum for suggesting changes to Salem.

Deadly Barrels

Postby dinoxx7xx » Fri Sep 25, 2015 5:12 pm

Maybe Gunpowder barrels that are liftable and amm there is an option like us and when u click use u lift the barrel and when you walk around you leave gunpowder on floor.
when u drop barrel u can just lit the powder with torch and it is burning to the barrel and boom..................

somehing like this: http://prntscr.com/8kd0o2
im retarded idiot that has ebola and i live in african village with old windows xp computer where salem laggs
- Captain Jack Sparrow-
User avatar
dinoxx7xx
 
Posts: 468
Joined: Tue Mar 04, 2014 11:25 pm

Re: Deadly Barrels

Postby Dallane » Fri Sep 25, 2015 5:54 pm

There was plans for something like this and i think the resource to make gun powder is currently in game but no released
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: Deadly Barrels

Postby dinoxx7xx » Fri Sep 25, 2015 6:17 pm

i hope so
im retarded idiot that has ebola and i live in african village with old windows xp computer where salem laggs
- Captain Jack Sparrow-
User avatar
dinoxx7xx
 
Posts: 468
Joined: Tue Mar 04, 2014 11:25 pm

Re: Deadly Barrels

Postby JohnCarver » Sat Sep 26, 2015 11:50 am

http://www.todayifoundout.com/index.php ... ine-facts/

Couldn't implement gunpowder yet because we have not finalized the bladder mechanics.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Deadly Barrels

Postby Kralith » Sat Sep 26, 2015 1:20 pm

JohnCarver wrote:http://www.todayifoundout.com/index.php/2013/04/urine-facts/

Couldn't implement gunpowder yet because we have not finalized the bladder mechanics.


:lol:
Salem Wiki (PM me if you need help with editing)
Report corrections and new things here.
-----------------------------------------------------------------------
User avatar
Kralith
Customer
 
Posts: 1033
Joined: Sun Dec 16, 2012 2:14 pm
Location: Germany

Re: Deadly Barrels

Postby Dallane » Sat Sep 26, 2015 5:33 pm

JohnCarver wrote:http://www.todayifoundout.com/index.php/2013/04/urine-facts/

Couldn't implement gunpowder yet because we have not finalized the bladder mechanics.


I thought jorb said in the past they had a system for gun powder along with other minerals to be mined.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: Deadly Barrels

Postby JohnCarver » Sat Sep 26, 2015 5:39 pm

Dallane wrote:I thought jorb said in the past they had a system for gun powder along with other minerals to be mined.


They had 'nodes' for mining different resources similar to copper/iron nodes of the past. That was about the extent of the implemented system code-wise. We spent a fair bit working on Gunpowder and even implemented parts of it (see copper grinder). However, it was extremely important to me that Urine be used and I was inevitably pulled away from the large amount of time I was spending forcing ya'll to manage your bladders to do things that the team deemed more important. I retain to this day that it was a mistake and bladder-management is the future Salem needs and deserves.
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Deadly Barrels

Postby Dallane » Sat Sep 26, 2015 5:48 pm

JohnCarver wrote:
Dallane wrote:I thought jorb said in the past they had a system for gun powder along with other minerals to be mined.


They had 'nodes' for mining different resources similar to copper/iron nodes of the past. That was about the extent of the implemented system code-wise. We spent a fair bit working on Gunpowder and even implemented parts of it (see copper grinder). However, it was extremely important to me that Urine be used and I was inevitably pulled away from the large amount of time I was spending forcing ya'll to manage your bladders to do things that the team deemed more important. I retain to this day that it was a mistake and bladder-management is the future Salem needs and deserves.


Interesting. Are there also planes for a bowel movement system? I think you could also ties these 2 system into disease.
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Re: Deadly Barrels

Postby JohnCarver » Sat Sep 26, 2015 5:52 pm

Dallane wrote:Interesting. Are there also planes for a bowel movement system? I think you could also ties these 2 system into disease.

Yes... Loftar showed me some Joke thread in Haven about Colon management. I was immediately frustrated that such a wonderful thing was not taken seriously. We plan to correct that one day here :).
ceedat wrote:the overwhelming frustration of these forums and the unnecessarily over complicated game mechanics is what i enjoy about this game most.

Nsuidara wrote:it is a strange and difficult game in no positive way
User avatar
JohnCarver
Site Admin
 
Posts: 6826
Joined: Fri Jun 06, 2014 3:02 am

Re: Deadly Barrels

Postby Dallane » Sat Sep 26, 2015 6:06 pm

JohnCarver wrote:
Dallane wrote:Interesting. Are there also planes for a bowel movement system? I think you could also ties these 2 system into disease.

Yes... Loftar showed me some Joke thread in Haven about Colon management. I was immediately frustrated that such a wonderful thing was not taken seriously. We plan to correct that one day here :).


Pras!
Please click this link for a better salem forum experience

TotalyMeow wrote: Claeyt's perspective of Salem and what it's about is very different from the devs and in many cases is completely the opposite of what we believe.
User avatar
Dallane
Moderator
 
Posts: 15195
Joined: Wed Aug 01, 2012 2:00 pm

Next

Return to Ideas & Innovations

Who is online

Users browsing this forum: No registered users and 4 guests