ability to pick up snakes

Forum for suggesting changes to Salem.

Re: ability to pick up snakes

Postby Darwoth » Tue Sep 10, 2013 2:56 am

L33LEE wrote:Raider uses Punch in any direction, spams it in fact. Kills 25 snakes in 15 seconds

Use anti, survive.

Base takes 15 seconds longer to destroy in a 12h raid, GO SNAKES !

PS: Frogs MUST be picked up, or you are stuck, and in the case of a raider, the chances are they are carrying food etc already, so if they drop from a locked cupboard / shed, gl picking them up, or escaping with braziers on you.

PPS: Frogs are one of the most effective ways to trap a raider under brazier fire. Even if you get KO'd.


thanks for doling out "tips" that everyone in this thread has known since the implementation of frogs/crabs.

does not matter that anti venom would allow one to survive the point was not to ensure a kill but to spend 2 minutes changing a parameter and adding a bit of depth to the game.
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Re: ability to pick up snakes

Postby Potjeh » Tue Sep 10, 2013 8:45 am

It shouldn't be possible to use antivenom with an active crime debuff ¦]
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Re: ability to pick up snakes

Postby twigger100 » Tue Sep 10, 2013 12:18 pm

Darwoth wrote:should be able to pick up and store snakes the way you can with crabs and frogs, would be fun never knowing if the newbies you are beating up on have a half dozen snakes to throw all around you or if that locked chest you are going to smash will dump a bunch on your feet :lol: :lol:

I like this idea. Even if snakes wouldn't last long, it would still add a bit of fun to the game and you still need to carry that antidote around.
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