2 alchemy instead of 4

Forum for suggesting changes to Salem.

Re: 2 alchemy instead of 4

Postby JinxDevona » Mon Apr 08, 2013 7:43 pm

MagicManICT wrote:Jorb posted earlier that one wouldn't even need to do this. There is a plan for some sort of alchemical transmutation.

viewtopic.php?f=2&t=5685&start=540#p67766

jorb wrote:Grinding four different alchemical values is a chore: I agree. Expect processes of transmutation.

I originally posted this before Jorb responded, so I thought I should let it continue after the fact. :)
iotuegli wrote:
JinxDevona wrote:I'm sorry, I'm not sure I understand everything you are saying. I think you are saying it would be more fun and lucrative with 4 because of trading and selling. Even if we have two types we still would want to trade or sell for higher purities that the major players would covet for themselves (like in H&H).


you hit the main things... sorry for my english

No need to apologize. I was just hoping I responded well to your post. :D
Being powerful is like being a lady. If you have to tell people you are, you aren't. ~Margaret Thatcher
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Re: 2 alchemy instead of 4

Postby MagicManICT » Tue Apr 09, 2013 6:34 am

Aye, I know you did, Jinx. Since jorb addressed the issue that this thread is about, I was posting it for anyone that might have missed the post in Announcements. (Didn't know if you had seen it yourself.)
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JohnCarver wrote:anybody who argues to remove a mechanic that allows "yet another" way to summon somebody is really a carebear in disguise trying to save his own hide.
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